[MUD-Dev] Re: My vision for DevMUD
cg at ami-cg.GraySage.Edmonton.AB.CA
Tue Nov 3 21:24:37 New Zealand Daylight Time 1998
>Experimental MUD features? Good enough, but would it fuddle things if we
>added "next-generation MUD server"? At least as a secondary goal?
Not unless you define what is meant by "next-generation MUD server". As
it is, it means nothing to me. What "generation" are we at now, and
what would distinguish DevMUD from it?
>*Very* important, IMHO. This ties in nicely with the "educational" goal.
>We probably need a standard document format which can be easily converted
>to HTML, PostScript, info, etc... I'm far from familiar with this area but
>maybe a SGML DTD could be used? And how about source code documentation?
I'm a strong believer in source code documentation, myself. That way, it
doesn't get lost. Having to bring up some tool or other just to read
documentation either slows me down (likely I'd have to find the tool on
the net and install it first!), or make me not bother reading the docs
at all. I know I'm impossibly old-fashioned, but give me straight
Don't design inefficiency in - it'll happen in the implementation. - me
Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
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