[MUD-Dev] Re: Hex-grid mapping

Ling K.L.Lo-94 at student.lboro.ac.uk
Tue Dec 1 22:12:28 New Zealand Daylight Time 1998

As listed in the FAQ, there's a page called Amit's Games Programming Page.
It has a few pointers in that direction:


On an unrelated note, has anyone got any bright ideas on representing a
sphere with roughly equal shaped tiles?  Whereby tiles can be a hex or
otherwise.  A requirement is that the solution can be scalable for
different sized spheres for representing something like a moon and then a
large planet.

  |    Ling Lo (aka Lethargic Lad)
_O_O_  kllo at iee.org

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