[MUD-Dev] Re: Hex grids.

quzah quzah
Sat Dec 12 02:03:47 New Zealand Daylight Time 1998

I know it is a bit late, but I was browsing through some of my book
marks and found a link that some of you may find interesting, if you
don't have it already. It is regarding the hex grids that were talked
about a short while ago.

<url:http://www-cs-students.stanford.edu/~amitp/gameprog.html#Hex >

Again, I know it's a bit late. But maybe some one will find the links
to be of some use. They cover a few things like numbering systems,
line of sight and so on. Shrug.


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