MUD-Dev
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Last updated: Mon 04 Oct 1999, 16:52
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Tue 20 Jul 1999, 22:28 GMT
RE: [MUD-Dev] Containing automation?
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Containing automation?
, Andru Luvisi
luvisi#andru,sonoma.edu
[MUD-Dev] Game design
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Containing automation?
, Timothy O'Neill Dang
timothy#nmia,com
RE: [MUD-Dev] Containing automation?
, Timothy O'Neill Dang
timothy#nmia,com
RE: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] UO currency
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Containing automation?
, Laurel Fan
lf25+@andrew.cmu.edu
Re: [MUD-Dev] Containing automation?
, Charles Hughes
charles.hughes#bigfoot,com
RE: [MUD-Dev] Containing automation?
, Ilya, SCC, Game Commando
Ilya#gamecommandos,com
RE: [MUD-Dev] Containing automation?
, Asmodeus
asmodeus#benshaw,com
RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #121 - 2 msgs
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #121 - 2 msgs
, Dr. Cat
cat#oldzoom,bga.com
RE: [MUD-Dev] Containing automation?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Containing automation?
, Charles Hughes
charles.hughes#bigfoot,com
Mon 19 Jul 1999, 22:53 GMT
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Containing automation?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Containing automation?
, Laurel Fan
lf25+@andrew.cmu.edu
Re: [MUD-Dev] Containing automation?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Containing automation?
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Containing automation?
, Katrina McClelan
kitkat#marcus,pants.nu
[MUD-Dev] Containing automation?
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] an idea..wondering if this has been done
, bruce
bruce#puremagic,com
Re: [MUD-Dev] GM Touring Company
, Marian Griffith
gryphon#iaehv,nl
Sat 17 Jul 1999, 02:56 GMT
Re: [MUD-Dev] an idea..wondering if this has been done
, Joey Hess
joey#kitenet,net
Fri 16 Jul 1999, 22:35 GMT
Re: [MUD-Dev] an idea..wondering if this has been done
, Bruce Mitchener, Jr.
bruce#cybersight,com
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] GM Touring Company
, Christopher Allen - GM Fangs
GMFangs#ASMRB,ORG
Re: [MUD-Dev] fwd: forum on game design/culture
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] pfiles
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] fwd: forum on game design/culture
, Brandon J. Rickman
ashes#pc4,zennet.com
Re: [MUD-Dev] GM Touring Company
, Matthew Mihaly
diablo#best,com
[MUD-Dev] bytecode results
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] an idea..wondering if this has been done
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Thu 15 Jul 1999, 22:06 GMT
Re: [MUD-Dev] GM Touring Company
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] an idea..wondering if this has been done
, Willowreed
Willowreed#aol,com
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] an idea..wondering if this has been done
, Christopher Allen - GM Fangs
GMFangs#ASMRB,ORG
Re: [MUD-Dev] an idea..wondering if this has been done
, Christopher Allen - GM Fangs
GMFangs#ASMRB,ORG
Re: [MUD-Dev] Technical programming question (circular buffers & logging)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] pfiles
, yacketta
yacketta#kodak,com
[MUD-Dev] Victim Characters (was: Critiquing Muds)
, Eli Stevens (KiZurich/GreySylk)
c718157#showme,missouri.edu
Re: [MUD-Dev] an idea..wondering if this has been done
, Willowreed
Willowreed#aol,com
Re: [MUD-Dev] an idea..wondering if this has been done
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] GM Touring Company
, Alex Oren
alexo#bigfoot,com
[MUD-Dev] an idea..wondering if this has been done
, Willowreed
Willowreed#aol,com
Re: [MUD-Dev] list of MUD platforms?
, Christopher Allen
GMFangs#ASMRB,org
Re: [MUD-Dev] list of MUD platforms?
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] GM Touring Company
, Christopher Allen
GMFangs#ASMRB,org
[MUD-Dev] Technical programming question (circular buffers & logging)
, Ben Greear
greear#cyberhighway,net
Wed 14 Jul 1999, 23:02 GMT
Re: [MUD-Dev] list of MUD platforms?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] ScryMUD 1.9.11 is now on my page and in CVS.
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] list of MUD platforms?
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Monthly FAQ Posting
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] GM Touring Company
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] list of MUD platforms?
, Ilya, SCC, Game Commando
Ilya#gamecommandos,com
Re: [MUD-Dev] list of MUD platforms?
, Ilya, SCC, Game Commando
Ilya#gamecommandos,com
[MUD-Dev] GM Touring Company
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] list of MUD platforms?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] list of MUD platforms?
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] list of MUD platforms?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] list of MUD platforms?
, Ilya, SCC, Game Commando
Ilya#gamecommandos,com
[MUD-Dev] list of MUD platforms?
, Timothy O'Neill Dang
timothy#nmia,com
Mon 12 Jul 1999, 18:39 GMT
Re: [MUD-Dev] Critiquing Muds
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Critiquing Muds
, Jon A. Lambert
jlsysinc#ix,netcom.com
Fri 09 Jul 1999, 22:31 GMT
Re: [MUD-Dev] Critiquing Muds
, Michael Willey
Michael.Willey#abnamro,com
Re: [MUD-Dev] Critiquing Muds
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Critiquing Muds
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Critiquing Muds
, Damion Schubert
zjiria#austin,rr.com
Thu 08 Jul 1999, 22:14 GMT
Re: [MUD-Dev] Critiquing Muds
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] An apology
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Critiquing Muds
, Travis Casey
efindel#io,com
Re: [MUD-Dev] In-game tailors, re-stringers, etc.
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Critiquing Muds
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] In-game tailors, re-stringers, etc.
, Eli Stevens (KiZurich/GreySylk)
c718157#showme,missouri.edu
Wed 30 Jun 1999, 14:42 GMT
[MUD-Dev] MUD-Dev: An apology
, J C Lawrence
claw#varesearch,com
Tue 22 Jun 1999, 20:47 GMT
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Robert Brady
rwb197#ecs,soton.ac.uk
RE: [MUD-Dev] Critiquing Muds
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] thoughts on game economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] thoughts on game economies
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] Critiquing Muds
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Jeremy Music \"Sterling\
rezo#lords,com
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Mon 21 Jun 1999, 18:44 GMT
Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Matthew Mihaly
diablo#best,com
Sun 20 Jun 1999, 18:39 GMT
[MUD-Dev] Role playing and Multiple Goals
, John Bertoglio
alexb#internetcds,com
Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Greg Miller
gmiller#classic-games,com
Sat 19 Jun 1999, 18:00 GMT
[MUD-Dev] A little off topic - anyone receiving multiple copies of list mail?
, Charles Hughes
charles.hughes#bigfoot,com
Re: [MUD-Dev] Properties of computer languages
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
, Jp Calderone
exarkun#flashmail,com
Re: [MUD-Dev] Properties of computer languages
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
, Mik Clarke
mikclrk#ibm,net
Fri 18 Jun 1999, 20:43 GMT
Re: [MUD-Dev] Game Economies
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] Properties of computer languages
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] Game Economies
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] Properties of computer languages
, David95037
David95037#aol,com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
, Dr. Cat
cat#oldzoom,bga.com
Re: [MUD-Dev] Properties of computer languages
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] i got's a question for yall on the best way to do something..
, Joey Hess
joey#kitenet,net
Re: [MUD-Dev] Properties of computer languages
, Joey Hess
joey#kitenet,net
Thu 17 Jun 1999, 23:56 GMT
Re: [MUD-Dev] Properties of computer languages
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
, PartyG2816
PartyG2816#aol,com
Re: [MUD-Dev] Properties of computer languages
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
, PartyG2816
PartyG2816#aol,com
[MUD-Dev] Game Design [Simulation]
, Justin Lockshaw
JustinL#HQ,Autoweb.com
Re: [MUD-Dev] i got's a question for yall on the best way to do something..
, Marc Hernandez
marc#ias,jb.com
Re: [MUD-Dev] Properties of computer languages
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] i got's a question for yall on the best way to do something..
, Jim Clark
somewhere#sprint,ca
RE: [MUD-Dev] Different approaches?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Properties of computer languages
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Properties of computer languages
, Mark Gritter
mark#erdos,Stanford.EDU
[MUD-Dev] Properties of computer languages
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Properties of computer languages
, David95037
David95037#aol,com
Re: [MUD-Dev] Game Economies
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] Properties of computer languages
, Jon Leonard
jleonard#frost,slimy.com
[MUD-Dev] Different approaches?
, Dani Dumitrescu
recuperating#home,com
[MUD-Dev] i got's a question for yall on the best way to do something..
, PartyG2816
PartyG2816#aol,com
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
[MUD-Dev] 3D Anarchy
, Adam Wiggins
adam#angel,com
[MUD-Dev] Properties of computer languages
, Caliban Tiresias Darklock
caliban#darklock,com
Wed 16 Jun 1999, 04:32 GMT
Re: [MUD-Dev] Game Economies
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
[MUD-Dev] UM2
, Greg Munt
greg#uni-corn,demon.co.uk
Tue 15 Jun 1999, 21:38 GMT
[MUD-Dev] Fwd: Books on Compilers
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game Economies
, Laurel Fan
lf25+@andrew.cmu.edu
Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Jo Dillon
emily#thelonious,new.ox.ac.uk
RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] ADMIN: NoMail Subscriptions -- please reconfigure
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] speed problems update
, Quzah [softhome]
quzah#softhome,net
Mon 14 Jun 1999, 23:14 GMT
[MUD-Dev] speed problems update
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] thoughts on game economies
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] thoughts on game economies
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] thoughts on game economies
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Game Economies
, Mik Clarke
mikclrk#ibm,net
[MUD-Dev] SAR
, Adam Wiggins
adam#angel,com
RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: memory and speed
, Shawn Halpenny
malachai#iname,com
RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Travis S. Casey
efindel#io,com
[MUD-Dev] Object Obsolescence [ WAS: thoughts on game economies ]
, Shawn Halpenny
malachai#iname,com
Re: [MUD-Dev] thoughts on game economies
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] thoughts on game economies
, Alex Oren
alexo#bigfoot,com
RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] ADMIN: Searching on MUD-Dev archives
, claw
claw#kanga,nu
[MUD-Dev] Twisted Reality
, claw
claw#kanga,nu
Sun 13 Jun 1999, 21:24 GMT
[MUD-Dev] Re: How to debug a method taking a variable list of arguments?
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] thoughts on game economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game Economies
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] thoughts on game economies
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] Game construction and a big mistake
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Monthly FAQ Posting
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] How to debug a method taking a variable list of arguments?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] How to debug a method taking a variable list of arguments?
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Game Economies
, Jp Calderone
exarkun#flashmail,com
Sat 12 Jun 1999, 20:29 GMT
RE: [MUD-Dev] Game Economies
, Albert
thecheezeman#earthlink,net
[MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Game economics
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Game Economies
, Ross Nicoll
rnicoll#lostics,demon.co.uk
RE: [MUD-Dev] Game Economies
, Charles Hughes
charles.hughes#bigfoot,com
RE: [MUD-Dev] Game Economies
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Re: Game Economies
, Jon A. Lambert
jlsysinc#ix,netcom.com
RE: [MUD-Dev] Game Economies
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] memory and speed
, Brad Leach
c9608122#studentmailbox,newcastle.edu.au
[MUD-Dev] Game economics
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Playing the monsters
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] thoughts on game economies
, Caliban Tiresias Darklock
caliban#darklock,com
Fri 11 Jun 1999, 22:53 GMT
RE: [MUD-Dev] Game Economies
, Katrina McClelan
kitkat#marcus,pants.nu
[MUD-Dev] memory and speed
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Game Economies
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Gender and Mud Development
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Re: Game Economies
, Brandon J. Rickman
ashes#pc4,zennet.com
RE: [MUD-Dev] Game Economies
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] memory and speed
, Petri Virkkula
pvirkkul#iki,fi
Re: [MUD-Dev] Playing the monsters
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Text Parsing
, Katrina McClelan
kitkat#marcus,pants.nu
[MUD-Dev] Playing the monsters
, David95037
David95037#aol,com
Re: [MUD-Dev] Game Economies
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Game Economies
, Shane King
thandor#donut,dhis.org
[MUD-Dev] ADMIN: Posting authority
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] memory and speed
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] memory and speed
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Rooms
, Travis S. Casey
efindel#io,com
[MUD-Dev] Re: Game Economies
, Shawn Halpenny
malachai#iname,com
[MUD-Dev] thoughts on game economies
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] memory and speed
, S. Patrick Gallaty
choke#sirius,com
Re: [MUD-Dev] Gender and Mud Development
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Game Economies
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] memory and speed
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Kristen Koster
koster#eden,com
Re: [MUD-Dev] Games within Games
, Jesse Farinacci
jesse#twcny,rr.com
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] memory and speed
, Miroslav Silovic
silovic#zesoi,fer.hr
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] memory and speed
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] memory and speed
, Mark Gritter
mark#erdos,Stanford.EDU
Re: [MUD-Dev] Game Economies
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] memory and speed
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] memory and speed
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Petri Virkkula
pvirkkul#iki,fi
Re: [MUD-Dev] memory and speed
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Text Parsing
, Petri Virkkula
pvirkkul#iki,fi
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] memory and speed
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Text Parsing
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] memory and speed
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Text Parsing
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Gender and Mud Development
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Text Parsing
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] memory and speed
, Adam Wiggins
adam#angel,com
[MUD-Dev] memory and speed
, Matthew Mihaly
diablo#best,com
Thu 10 Jun 1999, 23:47 GMT
RE: [MUD-Dev] Game Economies
, Brandon J. Rickman
ashes#pc4,zennet.com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
[MUD-Dev] Stockmarkets...
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Game Economies
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Game construction and a big mistake
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Game construction and a big mistake
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Virtual worlds based on real world history
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Game Economies
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Game construction and a big mistake
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] Text Parsing
, Petri Virkkula
pvirkkul#iki,fi
Re: [MUD-Dev] Game construction and a big mistake
, Willowreed
Willowreed#aol,com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Gender and Mud Development (drifting off topic again)
, S. Patrick Gallaty
choke#sirius,com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Game Economies
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] Game Economies
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] Game Economies
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Game Economies
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] Game construction and a big mistake
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Text Parsing
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Laws of Online World Design (was: realism)
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Gender and Mud Development
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Game Economies
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Marc Bowden
ryumo#merit,edu
Re: [MUD-Dev] Game construction and a big mistake
, Marc Bowden
ryumo#merit,edu
Re: [MUD-Dev] Client-Server vs. Peer-to-Peer -- Implementing DIS onthe Internet
, Niklas Elmqvist
d97elm#dtek,chalmers.se
Re: [MUD-Dev] Text Parsing
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Joey Hess
joey#kitenet,net
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Goals and directions (was the gender thing)
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Client-Server vs. Peer-to-Peer -- Implementing DIS on the Internet
, claw
claw#kanga,nu
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, claw
claw#kanga,nu
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, claw
claw#kanga,nu
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
, Dr. Cat
cat#oldzoom,bga.com
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] realism
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, J C Lawrence
claw#varesearch,com
RE: [MUD-Dev] Text Parsing
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Gender and Mud Development
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Game Economies
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Gender and Mud Development
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Text Parsing
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Combat
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game construction and a big mistake
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Kristen Koster
koster#eden,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Wed 09 Jun 1999, 23:45 GMT
Re: [MUD-Dev] Gender and Mud Development
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Gender and Mud Development
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Gender and Mud Development
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Gender and Mud Development
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Gender and Mud Development
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] Tactical Combat and Traps (was the gender thread)
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Gender and Mud Development
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Combat
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Game Economies
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Gender and Mud Development
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Gender and Mud Development
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
, Kristen Koster
koster#eden,com
Re: [MUD-Dev] Gender and Mud Development
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Miroslav Silovic
silovic#zesoi,fer.hr
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Alex Oren
alexo#bigfoot,com
Re: [MUD-Dev] Systems and concepts
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Sexual archetypes
, claw
claw#kanga,nu
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Text Parsing
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Gender and Mud Development
, David Holz
david#mf-net,com
Re: [MUD-Dev] Gender and Mud Development
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Gender and Mud Development
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Gender and Mud Development
, Caliban Tiresias Darklock
caliban#darklock,com
Tue 08 Jun 1999, 23:58 GMT
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
RE: [MUD-Dev] Gender and Mud Development
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] AOL lawsuit (was text parsing)
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Gender and Mud Development
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] realism
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Gender and Mud Development
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Gender and Mud Development
, Marian Griffith
gryphon#iaehv,nl
RE: [MUD-Dev] Average play time?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Average play time?
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Gender and Mud Development
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Gender and Mud Development
, Katrina McClelan
kitkat#marcus,pants.nu
[MUD-Dev] Average play time?
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] {OT} Gender and Mud Development
, Wendy Winkler
dionyza#peace,tbcnet.com
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Looking for UML
, David95037
David95037#aol,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Gender and Mud Development
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Game Economies
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] realism
, Miroslav Silovic
silovic#zesoi,fer.hr
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Newbies (was Re: [MUD-Dev] Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] realism
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Christopher Allen
GMFangs#ASMRB,org
Mon 07 Jun 1999, 22:34 GMT
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] realism
, Martin C Sweitzer
msew+@andrew.cmu.edu
Re: [MUD-Dev] realism
, Jp Calderone
exarkun#flashmail,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] realism
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Gender and Mud Development
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] realism
, Matthew Mihaly
sarapis#achaea,com
[MUD-Dev] Newbies (was Re: [MUD-Dev] Text Parsing)
, John Hopson
jwh9#acpub,duke.edu
RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] realism
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Game Economies
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] realism
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Text Parsing
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] realism
, Miroslav Silovic
silovic#zesoi,fer.hr
RE: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Rooms
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Looking for UML
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] realism
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] realism
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Darren Henderson
darren#jasper,somtel.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Darren Henderson
darren#jasper,somtel.com
Re: [MUD-Dev] Understanding and "should-ness"
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Caliban Tiresias Darklock
caliban#darklock,com
Sun 06 Jun 1999, 23:59 GMT
[MUD-Dev] Personalities
, J C Lawrence
claw#varesearch,com
[MUD-Dev] Understanding and "should-ness"
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: A couple Qs, and thanks
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Mihaly's Combat
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Game Economies
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Combat (very long)
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Rooms
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Richard Bartle
76703.3042#compuserve,com
Sat 05 Jun 1999, 22:32 GMT
Re: [MUD-Dev] Slogans (Re: [MUD-Dev] Game Economies)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Rooms
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Rooms
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Rooms
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] Looking for UML
, David95037
David95037#aol,com
[MUD-Dev] CVS repository for ScryMUD is online at scry.wanfear.com
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Slogans (Re: [MUD-Dev] Game Economies)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Rooms
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Richard Bartle
76703.3042#compuserve,com
[MUD-Dev] Mihaly's Combat
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)y
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Rooms
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Rooms
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Parsing Text Output
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Rooms
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)y
, Mark Gritter
mark#erdos,Stanford.EDU
RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Darren Henderson
darren#jasper,somtel.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Munt
greg#uni-corn,demon.co.uk
RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Rooms
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Interface/Custom Clients
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ben Greear
greear#cyberhighway,net
Fri 04 Jun 1999, 23:35 GMT
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Rooms
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Re: MUD-Dev request rejected
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Jp Calderone
exarkun#flashmail,com
[MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Game Economies
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Game Economies
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Rooms
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Game Economies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] thoughts
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Rooms
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Rooms
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Parsing Text Output
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
[MUD-Dev] Game Economies
, Timothy O'Neill Dang
timothy#nmia,com
Re: [MUD-Dev] thoughts
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] thoughts
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] thoughts
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Martin C Sweitzer
msew+@andrew.cmu.edu
RE: [MUD-Dev] Text Parsing
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Thu 03 Jun 1999, 23:55 GMT
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Text Parsing
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Combat (very long)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
RE: [MUD-Dev] Text Parsing
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Text Parsing
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, wasText Parsing)
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Combat (very long)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] IndustrialMUD
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
RE: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
sarapis#achaea,com
[MUD-Dev] Combat (very long)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
Re: [MUD-Dev] Text Parsing
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Ben Greear
greear#cyberhighway,net
RE: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
RE: [MUD-Dev] Text Parsing
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
sarapis#achaea,com
[MUD-Dev] IndustrialMUD
, J C Lawrence
claw#varesearch,com
Re: [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Text Parsing
, Kylotan
kylotan#kylotan,force9.co.uk
Re: [MUD-Dev] Text Parsing
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
[MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Travis Casey
efindel#io,com
[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
[MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Wed 02 Jun 1999, 23:58 GMT
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Jon A. Lambert
jlsysinc#ix,netcom.com
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Jp Calderone
exarkun#flashmail,com
[MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Text Parsing
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Text Parsing
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Text Parsing
, Katrina McClelan
kitkat#marcus,pants.nu
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Travis S. Casey
efindel#io,com
[MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Languages (slightly offtopic, was Text Parsing)
, Mark Gritter
mark#erdos,Stanford.EDU
Re: [MUD-Dev] Text Parsing
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Text Parsing
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Tue 01 Jun 1999, 21:30 GMT
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Marc Hernandez
marc#ias,jb.com
Re: [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] Text Parsing
, Mik Clarke
mikclrk#ibm,net
[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Text Parsing
, Kylotan
kylotan#kylotan,force9.co.uk
[MUD-Dev] [RELEASE] ScryMUD 1.9.4 available for download.
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Text Parsing
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Text Parsing
, Kylotan
kylotan#kylotan,force9.co.uk
Re: [MUD-Dev] [TECHNICAL] [SOLVED] (template problem).
, Ben Greear
greear#cyberhighway,net
Mon 31 May 1999, 22:01 GMT
Re: [MUD-Dev] Text Parsing
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Text Parsing
, Travis Casey
efindel#io,com
Sun 30 May 1999, 15:31 GMT
[MUD-Dev] Re[2]: [MUD-Dev] Multi-threaded mud server.
, Travis Casey
efindel#io,com
[MUD-Dev] Oh yeah...
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Ultimate Universe Documentation
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Dylan Programming Language
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Dylan Programming Language
, Ling
K.L.Lo-94#student,lboro.ac.uk
Sat 29 May 1999, 21:14 GMT
[MUD-Dev] Re: Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Text Parsing
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Oliver Jowett
icecube#ihug,co.nz
Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
Re: [MUD-Dev] Text Parsing
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Text Parsing
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Greg Miller
gmiller#classic-games,com
Fri 28 May 1999, 21:08 GMT
Re: [MUD-Dev] Text Parsing
, Kylotan
kylotan#kylotan,force9.co.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Text Parsing
, Albert
thecheezeman#earthlink,net
[MUD-Dev] Searching the archives
, claw
claw#kanga,nu
Re: [MUD-Dev] ScryMUD 1.9.3 released.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Dynamically changing room descriptions
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, bruce
bruce#puremagic,com
[MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] ScryMUD 1.9.3 released.
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] ScryMUD 1.9.3 released.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] ScryMUD 1.9.3 released.
, Ben Greear
greear#cyberhighway,net
Tue 25 May 1999, 15:15 GMT
Re: [MUD-Dev] Re: Quadtrees?
, Miroslav Silovic
silovic#zesoi,fer.hr
Re: [MUD-Dev] Dynamically changing room descriptions
, Eli Stevens (KiZurich/GreySylk)
c718157#showme,missouri.edu
Mon 24 May 1999, 16:54 GMT
Re: [MUD-Dev] Re: Quadtrees?
, Ling
K.L.Lo-94#student,lboro.ac.uk
Re: [MUD-Dev] Re: Quadtrees?
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Re: Quadtrees?
, claw
claw#kanga,nu
[MUD-Dev] Re: Quadtrees?
, Greg Munt
greg#uni-corn,demon.co.uk
Fri 21 May 1999, 19:47 GMT
Re: [MUD-Dev] Custom Server Roll Call?
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Java & MUD servers
, Laurent Bossavit
bossavit#cybercable,fr
Thu 20 May 1999, 20:48 GMT
Re: [MUD-Dev] Multi-threaded mud server.
, Mik Clarke
mikclrk#ibm,net
[MUD-Dev] Kanga.Nu has finally moved...
, claw
claw#kanga,nu
[MUD-Dev] Kanga.Nu has finally moved...
, claw
claw#kanga,nu
Re: [MUD-Dev] LOTR and Mud [was: Marc Hernandez' Server]
, Marc Hernandez
marc#ias,jb.com
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Marc Hernandez' Server
, Marc Hernandez
marc#ias,jb.com
Re: [MUD-Dev] Custom Server Roll Call?
, Marc Hernandez
marc#ias,jb.com
RE: [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.)
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Multi-threaded mud server.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Multi-threaded mud server.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Wed 19 May 1999, 04:47 GMT
Re: [MUD-Dev] Multi-threaded mud server.
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Multi-threaded mud server.
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Custom Server Roll Call?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Tue 18 May 1999, 14:47 GMT
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Macro languages
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Multi-threaded mud server.
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Mik Clarke
mikclrk#ibm,net
Re: [MUD-Dev] Custom Server Roll Call?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Multi-threaded mud server.
, Ola Fosheim Grøstad
no#no,no
Re: [MUD-Dev] Multi-threaded mud server.
, Mark Gritter
mark#erdos,Stanford.EDU
RE: [MUD-Dev] Sockets
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] Planes of existance
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Custom Server Roll Call?
, Jay Carlson
nop#mitre,org
RE: [MUD-Dev] Sockets
, Adam Wiggins
adam#angel,com
RE: [MUD-Dev] Marc Hernandez' Server
, Adam Wiggins
adam#angel,com
Re: [MUD-Dev] Dynamically changing room descriptions
, Christopher Allen
GMFangs#ASMRB,org
Re: [MUD-Dev] Dynamically changing room descriptions
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Multi-threaded mud server.
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Mon 17 May 1999, 15:51 GMT
Re: [MUD-Dev] Planes of existance
, T. Alexander Popiel
popiel#wolfskeep,com
RE: [MUD-Dev] Marc Hernandez' Server
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Multi-threaded mud server.
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Multi-threaded mud server.
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Custom Server Roll Call?
, Caliban Tiresias Darklock
caliban#darklock,com
RE: [MUD-Dev] Marc Hernandez' Server
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Multi-threaded mud server.
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Multi-threaded mud server.
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Custom Server Roll Call?
, Emil Eifrem
emil#prophecy,lu
Re: [MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
Re: [MUD-Dev] The distinction between magic spells and magic abilities
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Dynamically changing room descriptions
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Marc Hernandez' Server
, Jay Carlson
nop#mitre,org
Re: [MUD-Dev] Multi-threaded mud server.
, Caliban Tiresias Darklock
caliban#darklock,com
Sun 16 May 1999, 21:10 GMT
Re: [MUD-Dev] Sockets
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Planes of existance
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Multi-threaded mud server.
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Re[2]: [MUD-Dev] Sockets
, Travis Casey
efindel#io,com
RE: [MUD-Dev] Sockets
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Marc Hernandez' Server
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] Planes of existance
, Ben Greear
greear#cyberhighway,net
Re: [MUD-Dev] Dynamically changing room descriptions
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Dynamically changing room descriptions
, Ling
K.L.Lo-94#student,lboro.ac.uk
RE: [MUD-Dev] Planes of existance
, Greg Munt
greg#uni-corn,demon.co.uk
Re: [MUD-Dev] OT: robots, agents and emotions
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Dynamically changing room descriptions
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Scry 1.9.1 (Feature Freeze) released.
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] The distinction between magic spells and magic abilities
, Greg Munt
greg#uni-corn,demon.co.uk
Sat 15 May 1999, 10:30 GMT
RE: [MUD-Dev] Dynamically changing room descriptions
, Richard Bartle
76703.3042#compuserve,com
[MUD-Dev] Re[2]: [MUD-Dev] Dynamically changing room descriptions
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Planes of existance
, Quzah [softhome]
quzah#softhome,net
RE: [MUD-Dev] Planes of existance
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Dynamically changing room descriptions
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Planes of existance
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Dynamically changing room descriptions
, Travis Casey
efindel#polaris,net
Re: [MUD-Dev] Sockets
, Mark Gritter
mark#erdos,Stanford.EDU
RE: [MUD-Dev] Sockets
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Custom Server Roll Call?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Monthly FAQ Posting
, Ling
K.L.Lo-94#student,lboro.ac.uk
Fri 14 May 1999, 08:24 GMT
RE: [MUD-Dev] Sockets
, Nicholas Lee
N.J.Lee#statslab,cam.ac.uk
Re: [MUD-Dev] Dynamically changing room descriptions
, Mik Clarke
mikclrk#ibm,net
RE: [MUD-Dev] Sockets
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Sockets
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Time Discontinuous MUD
, Ling
K.L.Lo-94#student,lboro.ac.uk
RE: [MUD-Dev] Sockets
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Custom Server Roll Call?
, Chris Turner
christ#rd,bbc.co.uk
Re: [MUD-Dev] Custom Server Roll Call?
, Emil Eifrem
emil#prophecy,lu
Re: [MUD-Dev] Custom Server Roll Call?
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Custom Server Roll Call?
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
, Sunny Gulati
sunnywiz#radiks,net
Re: [MUD-Dev] Custom Server Roll Call?
, Ling