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Re: [MUD-Dev] Custom Server Roll Call?
On Sun, 2 May 1999, Ola Fosheim [iso-8859-1] Grøstad wrote:
> It would be interesting to see what you are doing and where you are going!!
> A mud-dev custom status quo, sort of. Please share!
Well technically the server I'm working on is not custom since I had to
use memory allocation stuff from Diku. Diku gets credit =]. Anyways, the
mud is going to be AD&D based. It will be to the book exact. Following the
book exact turned out to be more of a challenge than I thought. A couple
of somewhat interesting things I've done to the server is combine the
object/character/player structures into one structure and make the room
descriptions dynamic depending on what objects/characters/exits are in the
room.
I've been working on it for about 3 months now and should be ready to
start playing in about 6 months. This list has definitely had an influence
on the way things are turning out in the code. A good number of the ideas
on game design, economy, and community have shaped the code.
I'm interested in seeing what others are working on. I remember some
traffic about some graphical muds in the works, you guys still on em?
Wes!
wconnell#adhesive,com
He who laughs last is probably your boss.
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] Object server.,
Quzah [softhome] quzah#softhome,net, Mon 03 May 1999, 16:29 GMT
- [MUD-Dev] Custom Server Roll Call?,
Ola Fosheim Grøstad olag#ifi,uio.no, Mon 03 May 1999, 16:01 GMT
- Re: [MUD-Dev] Custom Server Roll Call?,
The Arrow arrow#trelleborg,mail.telia.com, Tue 04 May 1999, 05:47 GMT
- Re: [MUD-Dev] Custom Server Roll Call?,
Caliban Tiresias Darklock caliban#darklock,com, Tue 04 May 1999, 06:01 GMT
- Re: [MUD-Dev] Custom Server Roll Call?,
Wes Connell wconnell#adhesive,com, Tue 04 May 1999, 06:08 GMT
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