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[MUD-Dev] GM Touring Company
Hi guys,
What would you think a group of GM's (in the P&P sense) going around to
different muds running scenarios? I envisage something like Larry Niven's
Dream Park series, one GM with a bunch of helpers who carry out the
roleplaying and maybe stuff like writing code.
Technically, I don't think there are many obstacles unless the GM had some
really ambitious ideas that could only be carried out by modifying the
codebase/mudlib/core. The main roadblock is political, this Company would
need to have access to stats, mud internals and so forth for the special
effects. That would mean maybe a couple weeks of having to put up with
total strangers tearing up your mud and poking their noses everywhere.
Maybe after 6 months and a few good shows, this Company will gain a rep
for themselves and become an attraction in itself but the initial foot in
the door is going to be a hard one. Anyway, this appeals to me coz it
allows a grand tour of the mudding universe as a businessman. :) Shame I
no longer have time for this sort of thing.
As always, just a thought.
| Ling Lo
_O_O_ In flux, please use: kllo#iee,org
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] list of MUD platforms?, (continued)
- [MUD-Dev] An apology,
J C Lawrence claw#varesearch,com, Thu 08 Jul 1999, 21:43 GMT
- [MUD-Dev] In-game tailors, re-stringers, etc.,
Eli Stevens (KiZurich/GreySylk) c718157#showme,missouri.edu, Thu 08 Jul 1999, 16:58 GMT
- Re: [MUD-Dev] In-game tailors, re-stringers, etc.,
Caliban Tiresias Darklock caliban#darklock,com, Thu 08 Jul 1999, 21:06 GMT
- [MUD-Dev] GM Touring Company,
Ling K.L.Lo-94#student,lboro.ac.uk, Wed 14 Jul 1999, 01:45 GMT
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