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Re: [MUD-Dev] GM Touring Company
On Tue, 13 Jul 1999, Ling wrote:
> Hi guys,
>
> What would you think a group of GM's (in the P&P sense) going around to
> different muds running scenarios? I envisage something like Larry Niven's
> Dream Park series, one GM with a bunch of helpers who carry out the
> roleplaying and maybe stuff like writing code.
>
> Technically, I don't think there are many obstacles unless the GM had some
> really ambitious ideas that could only be carried out by modifying the
> codebase/mudlib/core. The main roadblock is political, this Company would
> need to have access to stats, mud internals and so forth for the special
> effects. That would mean maybe a couple weeks of having to put up with
> total strangers tearing up your mud and poking their noses everywhere.
>
> Maybe after 6 months and a few good shows, this Company will gain a rep
> for themselves and become an attraction in itself but the initial foot in
> the door is going to be a hard one. Anyway, this appeals to me coz it
> allows a grand tour of the mudding universe as a businessman. :) Shame I
> no longer have time for this sort of thing.
Well, speaking as a commercial admin, there's not a chance in hell we'd
let, much less pay, for anyone to do this. That's not a slight on you or
your company either. It's simply that you can't just come in for a couple
weeks and carry out a scenario. You've got to have an intimate
understanding of the subtleties of a world's political climate, its
history, etc. I can't speak for stockmuds, and I don't really know how
similar they are to each other in those terms, so maybe it work work in
them, though I don't see you making a profit out of stock muds.
--matt
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] An apology,
J C Lawrence claw#varesearch,com, Thu 08 Jul 1999, 21:43 GMT
- [MUD-Dev] In-game tailors, re-stringers, etc.,
Eli Stevens (KiZurich/GreySylk) c718157#showme,missouri.edu, Thu 08 Jul 1999, 16:58 GMT
- Re: [MUD-Dev] In-game tailors, re-stringers, etc.,
Caliban Tiresias Darklock caliban#darklock,com, Thu 08 Jul 1999, 21:06 GMT
- [MUD-Dev] GM Touring Company,
Ling K.L.Lo-94#student,lboro.ac.uk, Wed 14 Jul 1999, 01:45 GMT
- Re: [MUD-Dev] GM Touring Company,
Matthew Mihaly diablo#best,com, Wed 14 Jul 1999, 02:27 GMT
- Re: [MUD-Dev] GM Touring Company,
Ling K.L.Lo-94#student,lboro.ac.uk, Thu 15 Jul 1999, 22:06 GMT
- Re: [MUD-Dev] GM Touring Company,
Matthew Mihaly diablo#best,com, Fri 16 Jul 1999, 00:43 GMT
- Re: [MUD-Dev] GM Touring Company,
Christopher Allen - GM Fangs GMFangs#ASMRB,ORG, Fri 16 Jul 1999, 19:04 GMT
- Re: [MUD-Dev] GM Touring Company,
Marian Griffith gryphon#iaehv,nl, Mon 19 Jul 1999, 16:47 GMT
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