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[MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
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On Wed, 22 Dec 1999 21:54:37, Rahul Sinha <rsinha#glue,umd.edu> wrote:
> hear hear! keep in mind, multiple threads ought not seperate themselves on
> seperate cpus due to cache coherency issues (depends on your OS if they
> do) and either way, the only reason to have threads is to eliminate wait
> for blocking operations.
What?! You're saying if I spawn two threads and having both work nonstop
the OS won't put them on different CPUs?
I thought this was the whole point to multi-threading?
Please explain.
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_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd), (continued)
- Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd),
Christopher Kohnert cjkohner#brain,uccs.edu, Thu 23 Dec 1999, 07:34 GMT
- Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd),
J C Lawrence claw#kanga,nu, Thu 23 Dec 1999, 07:38 GMT
- [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...),
Wesley W. Terpstra terpstra#iota,dhs.org, Thu 23 Dec 1999, 17:00 GMT
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