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Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)




BTW: Here's something else anyone doing MT should be aware of: Your
software may have two sets of thread bugs, one for single-CPU execution,
and one for MP execution. There may or may not be overlap between the
two. That means you *cannot* assume your MT application runs on both,
unless you've tested and otherwise verified your code in both
situations.
-- 
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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