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Re: [MUD-Dev] Admins as Mortals twist
msew wrote:
> Shrug, I personally think the faceless admin team is a bad idea. You
> quickly get to the us (players) vs them (admin)
But more quickly than without it? I'm skeptical. Personal hate crops up
most quickly if you have a person to hate.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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- Thread context:
- Re: [MUD-Dev] Admins as Mortals twist, (continued)
- Re: [MUD-Dev] Admins as Mortals twist,
Chris Jones cjones#one,net, Wed 24 Nov 1999, 21:35 GMT
- Re: [MUD-Dev] Admins as Mortals twist,
J C Lawrence claw#cp,net, Thu 25 Nov 1999, 02:36 GMT
- RE: [MUD-Dev] Admins as Mortals twist,
msew msew#trilogy,com, Thu 30 Dec 1999, 17:46 GMT
- RE: [MUD-Dev] Admins as Mortals twist,
Koster, Raph rkoster#origin,ea.com, Wed 24 Nov 1999, 22:10 GMT
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