Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Admins as Mortals twist
From: Greg Miller <gmiller#classic-games,com>
>msew wrote:
>> Shrug, I personally think the faceless admin team is a bad idea. You
>> quickly get to the us (players) vs them (admin)
>
>But more quickly than without it? I'm skeptical. Personal hate crops up
>most quickly if you have a person to hate.
>--
This is true. However, Generic hate crops up most quickly if you DON'T have
a person to hate. I would rather have mortals hate one specific admin then
the admins as a group.
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Admins as Mortals twist, (continued)
- Re: [MUD-Dev] Mud hosting services,
gunderwood gunderwood#donet,com, Fri 19 Nov 1999, 20:35 GMT
- [MUD-Dev] about MOO,
Ilya, Game Commandos Ilya#gamecommandos,com, Fri 19 Nov 1999, 18:27 GMT
[ Other Periods
| Other mailing lists
| Search
]