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Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
[Nate Cain:]
> Has anyone tried this sort of thing? Are there any docs/papers out
> there on how such a system might work? if no-one has done it yet, is
> anyone willing to help out? ;-)
This idea, although at not so fine a level, was part of the basis for
the dev-mud project. There was lots of discussion on that list, which
is likely still all on kanga.nu. See there for lots of issues with
this kind of technique.
--
Don't design inefficiency in - it'll happen in the implementation.
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
http://www.GraySage.Edmonton.AB.CA/cg/
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff., (continued)
- Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.,
Joel Dillon jo#kaffein,troll.no, Mon 03 Jan 2000, 16:44 GMT
- [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.,
Nate Cain nate#cotdom,com, Mon 03 Jan 2000, 03:27 GMT
- Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.,
cg cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 03 Jan 2000, 06:07 GMT
- [MUD-Dev] Chomsky's recursive theory of grammar,
J C Lawrence claw#kanga,nu, Sun 02 Jan 2000, 05:06 GMT
- [MUD-Dev] New link support,
J C Lawrence claw#kanga,nu, Sun 02 Jan 2000, 01:22 GMT
- [MUD-Dev] OS Inspiration,
Phillip Lenhardt philen#funky,monkey.org, Sun 02 Jan 2000, 01:05 GMT
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