[MUD-Dev] Re: mobile movement

Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
Tue Jan 12 22:24:56 New Zealand Daylight Time 1999

[Marc Hernandez:]

[Counting traffic at locations or through exits, with exponential decay]

There was some discussion about trails of this sort a year or two ago.
I always thought it was a good idea. In the context of NPC's following
"highways", there are some cool abuses possible. Walk back and forth
along certain links a lot, and that could trigger a lot of wandering
NPC's to follow that route. You could trap them, lead them to attack
someone, up the use-counts on your own areas, etc. Great fun!

Don't design inefficiency in - it'll happen in the implementation. - me

Chris Gray     cg at ami-cg.GraySage.Edmonton.AB.CA

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