[MUD-Dev] Re: META: list "peerage"

Ben Greear greear at cyberhighway.net
Mon Jan 25 22:47:28 New Zealand Daylight Time 1999

Caliban Tiresias Darklock wrote:
> On 04:04 PM 1/25/99 -0600, I personally witnessed Holly Sommer jumping up
> to say:
> >
> >But, being able to manage your own code is an IMPERATIVE part of running
> >the game!
> You still can. You just don't have to mess around for three weeks trying to
> get the server to compile. The sysadmin does the initial build, and then
> you're on your own. But at least you know all the variables and paths in
> the makefile are correct, which is certainly a non-trivial benefit.

Still, if you can't figure out how to build the system, through reading
the code, and help files, then I kinda wonder how well you'll do at
adding anything of use to the server.  Of course, you could still
the world, provided it already had OLC coded in it...


> -----
> | Caliban Tiresias Darklock            caliban at darklock.com
> | Darklock Communications          http://www.darklock.com/
> | U L T I M A T E   U N I V E R S E   I S   N O T   D E A D
> | 774577496C6C6E457645727355626D4974H       -=CABAL::3146=-

Ben Greear (greear at cyberhighway.net)  http://www.primenet.com/~greear 
Author of ScryMUD:  mud.primenet.com 4444        (Released under GPL)

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