[MUD-Dev] Containing automation?

Koster Koster
Wed Jul 21 09:31:00 New Zealand Standard Time 1999


> -----Original Message-----
> From: AR Schleicher [mailto:ars at nwu.edu]
> Sent: Tuesday, July 20, 1999 7:20 PM
> To: mud-dev at kanga.nu
> Subject: RE: [MUD-Dev] Containing automation?
> 
> 
> At 06:08 PM 7/20/99 -0500, Koster, Raph wrote:
> 
> >The basic initial tool is memory snooping to alter 
> client-side memory. This
> >is easily done by running your client within a process that 
> is acting as a
> >debugger. If you're foolish enough to trust the client, 
> there's quite a lot
> >that can be done here. We didn't trust the client, so all 
> they can do is
> >change the local appearance of things on their screen. 
> 
> Just to clear things up here, this should really be:  "We trusted the
> client at first, but realized how foolish this was, and have 
> since stopped
> trusting it.", or "We don't trust the client anymore, ..."  
> UO has improved
> quite a bit as time has gone by.

Well, we went into it with the mindset of "we don't trust the client." But
it is frighteningly easy to slip up. :)


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