[MUD-Dev] Containing automation?
diablo at best.com
Thu Jul 22 15:02:07 New Zealand Standard Time 1999
On Thu, 22 Jul 1999, Timothy O'Neill Dang wrote:
> On Wed, 21 Jul 1999, Marc Hernandez wrote:
> > What about Mu* games where building _is_ the game? Is this going
> > to appeal to anyone but a small subset of people?
> I agree with Matthew, that building is only really fun if you have some
> goal towards which you're building. I disagree with him that that goal
> must be blowing other folks up.
I never said the goal must be blowing other people up. That is, however,
the logical goal with spaceships. He's not doing spaceships, so i
suggested any sort of competition, from races, to combat, to whatever you
can come up w ith.
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