[MUD-Dev] Containing automation?
gmiller at classic-games.com
Thu Jul 22 15:39:21 New Zealand Standard Time 1999
Marian Griffith wrote:
> I am tempted to say that, if you ignore UO (which is a class of its
> own anyway) the number of Mush/Mux/Moo players vastly outnumbers the
> number of Mud players. Even if it is not vastly, it most assuredly
> is not a small subset.
I was always under the impression that mush/mux/moo players were
something like 5%-10% of the players, at best.
Conspiracy theorists mistakenly assume others think before acting.
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