[MUD-Dev] Monthly FAQ Posting
ling at frost.slimy.com
Thu Aug 19 02:55:55 New Zealand Standard Time 1999
> > From: Greg Miller [mailto:gmiller at classic-games.com]
> > Sent: Wednesday, August 18, 1999 12:09 AM
> > > LegendMUD: <URL:telnet://mud.aus.sig.net:9999>
> > > The first classless mud, strange diku/LP hybrid. See Raph
> > > Koster's bio.
> > Didn't stock LPmud mudlibs distributed with 2.4.5 and earlier lack any
> > classes?
Yes it did (having written a mudlib using 2.4.5 as a springboard).
However, I'd argue that most admins attempting something with 2.4.5 don't
see the lack of classes as a feature and then proceed to code in guilds.
If the base diku server was supplied with no classes, I suspect the same
would have happened.
That blurb was written by me so blame me. Besides, I'm sure Raph wouldn't
describe his mud as "strange". :)
Will alter. Thanks for the other comments, Greg.
| Ling Lo
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