[MUD-Dev] Affect of personalizing cannon fodder mobs

Matthew Mihaly diablo at best.com
Wed Oct 13 22:48:58 New Zealand Daylight Time 1999

I think naming your mass mobs is a neat idea personally. We name the
majority of our sentient mobs, but we do have areas with "goblin miners"
or whatnot, and this is boring. Having unique names would be fun. My only
complaint (and realism isn't a big issue for me) is that it seems a little
weird for an adventurer to know the name of every single one of that horde
of drooling kobolds.

MUD-Dev maillist  -  MUD-Dev at kanga.nu

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