[MUD-Dev] Battle Systems
gmiller at classic-games.com
Thu Oct 14 12:47:48 New Zealand Daylight Time 1999
Mik Clarke wrote:
> I also want to convert the combat manouvers - kick, trip etc... over
> to use this system as well. It's a technique that puts the wait before
> the action, rather than giving instant gratification and lockout for
> x seconds.
This also prevents hit-and-run without the annoying diku "flee" command.
Conspiracy theorists mistakenly assume others think before acting.
*** Please limit .sigs to four lines and avoid HTML mail or posts. ***
MUD-Dev maillist - MUD-Dev at kanga.nu
More information about the MUD-Dev