[MUD-Dev] patents and muds

Koster Koster
Fri Oct 15 14:55:42 New Zealand Daylight Time 1999


> -----Original Message-----
> From: Joe Andrieu [mailto:joe at andrieu.net]
> Sent: Friday, October 15, 1999 1:32 PM
> To: mud-dev at kanga.nu
> Subject: RE: [MUD-Dev] patents and muds
> 
> My own research indicates that at 
> least as far as the areas I am interested in, there are some 
> that are relatively free of relevant patents (like non-linear 
> storytelling--most are multi-linear pick-a-path movies and 
> their variations), but there are significant academic works 
> which could preclude patenting most work in this area.

If you are interested in patenetson interactive storytelling, you should
definitely check out Chris Crawford's patent in this area, which is
surprisingly broad...

-Raph


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