[MUD-Dev] code base inquiry
Wed Nov 17 09:16:40 New Zealand Daylight Time 1999
On Wed, 17 Nov 1999 08:09:52 -0600 (EST), Travis S. Casey wrote:
))On Tue, 16 Nov 1999, Lars Duening wrote:
))> On 15.11.99 at 16:48 Ilya, Game Commandos wrote:
))> >I plan to strongly espouse that the hobbyist community dump all of the restricted
))> >code bases (the DIKU line, nearly all the LPC line, and just about everybody else >actually!)
))> I'd love to remove the "no monetary gain" clause from lpmud, however, most of the
))> contributors of former years have vanished off the net and can't be asked if they
))> changed their minds, so I'd have to rewrite their parts from scratch.
))I'll note that DGD was written from scratch to be an LP-alike, and can be
))licensed for commercial use. Beek has indicated in the past that he's
))gotten permission from the original LPmud copyright holder to license
))MudOS for commercial use, but I don't know if he's done so.
))With an LP, you'd still need a mudlib. The two mudlibs for DGD may be
))licensable, but I'm not sure. However, writing a mudlib isn't as
))difficult as writing a mud from scratch.
As I'm sure most on this group are likely aware, the owner of the rights to
DGD is Acuity, and they sold to Skotos the only commercial-use license
that I know of. Skotos did, however, also get the right to resell to others
a commercial-use license. Jump right in with corrections there, Chris!
Ilya, Game Commandos http://www.gamecommandos.com
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