[MUD-Dev] code base inquiry

Adam Wiggins adam at angel.com
Wed Nov 17 15:32:50 New Zealand Daylight Time 1999

On Wed, 17 Nov 1999, Mik Clarke wrote:
> cg at ami-cg.GraySage.Edmonton.AB.CA wrote:
> > [Ben Greear:
> > > It was also interesting to see how the MUD-DEV project burned so bright,
> > > but flamed out so quickly.  Too many indians, not enough chiefs, no
> > 
> > Hmm. A benevolent dictator might have helped. It would have had to have
> > been somone technically knowledgeable, but able to completely detach
> > themselves from their own opinions, and run with the perceived concensus.
> > And someone willing and able to put a fair amount of time into it.
> Sounds like it needs a project manager.  Enough technical skill to tell
> fakery from reality, but mainly skills in managing people and getting
> results according to some sort of timetable.  Programmers as a general
> rule do not make good project managers...

I suppose each person's experience varies, but on every project I've
ever been involved in (either professionally or as a hobby), programmers
make the *best* leaders.  They can tell how much time things should really
take; they are "inside" the program and understand it completely.  Best
of all, they can lead by example.  Non-programmers usually don't know
enough and just end up spending all their time building schedules and
task lists based on whatever the people on the team happened to tell them.

Adam W.

MUD-Dev maillist  -  MUD-Dev at kanga.nu

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