[MUD-Dev] code base inquiry
adam at angel.com
Wed Nov 17 15:32:50 New Zealand Daylight Time 1999
On Wed, 17 Nov 1999, Mik Clarke wrote:
> cg at ami-cg.GraySage.Edmonton.AB.CA wrote:
> > [Ben Greear:
> > > It was also interesting to see how the MUD-DEV project burned so bright,
> > > but flamed out so quickly. Too many indians, not enough chiefs, no
> > Hmm. A benevolent dictator might have helped. It would have had to have
> > been somone technically knowledgeable, but able to completely detach
> > themselves from their own opinions, and run with the perceived concensus.
> > And someone willing and able to put a fair amount of time into it.
> Sounds like it needs a project manager. Enough technical skill to tell
> fakery from reality, but mainly skills in managing people and getting
> results according to some sort of timetable. Programmers as a general
> rule do not make good project managers...
I suppose each person's experience varies, but on every project I've
ever been involved in (either professionally or as a hobby), programmers
make the *best* leaders. They can tell how much time things should really
take; they are "inside" the program and understand it completely. Best
of all, they can lead by example. Non-programmers usually don't know
enough and just end up spending all their time building schedules and
task lists based on whatever the people on the team happened to tell them.
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