[MUD-Dev] code base inquiry

Ian Macintosh iman at issystems.co.nz
Wed Nov 17 18:57:10 New Zealand Daylight Time 1999


    > Ilya, Game Commandos
    >
    > I've been keeping notes on code bases that are out
    > there and generally available and
    > which do not have no-commercial-use restrictions on
    > their licenses.   To date, I am
    > only aware of a couple of these, either released under
    > GPL or other such:
    > Cold/ColdC, ScryMUD, and more recently Wolfshade.
    >
    >
    > Any others I'm missing?

I believe you can add the LambdaMOO server code to that list.  Don't
confuse the server code with the MOO located at lambda.moo.mud.org, as
that is a specific implementation.

I noticed something interesting about Lambda (the implementation).  It
appears to hold the world record for popularity in text based VR
systems (dump all mud, moo, mush, etc under that banner).  It seems to
average around 200 - 250 simultaneous users most of the day, and I've
never seen less that 100 users on it at any one time.  Correct that
statment if you know otherwise :-)

Regards,

Ian Macintosh.

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