[MUD-Dev] code base inquiry

Travis Casey efindel at io.com
Wed Nov 17 22:04:16 New Zealand Daylight Time 1999

On Wednesday, November 17, 1999, cg at ami-cg.GraySage.Edmonton.AB.CA wrote:

> [Travis S. Casey:]
>> With an LP, you'd still need a mudlib.  The two mudlibs for DGD may be
>> licensable, but I'm not sure.  However, writing a mudlib isn't as
>> difficult as writing a mud from scratch.

> I think I disagree with that. Writing a server is basically a finite task.
> Once it does everything you need it to do, you can go down into a
> maintainance mode. The mudlib and the world can be open-ended, however -
> people continually add new stuff. Even if those additions don't normally
> affect the core of the mudlib, there are likely to be ongoing changes.
> If a MUD doesn't keep changing, doesn't it risk stagnation?

Substitute "initial core mudlib", then.  That's probably what I should
have said in the first place, as it's more of what I meant.

       |\      _,,,---,,_        Travis S. Casey  <efindel at io.com>
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
     '---''(_/--'  `-'\_)

MUD-Dev maillist  -  MUD-Dev at kanga.nu

More information about the MUD-Dev mailing list