[MUD-Dev] code base inquiry
efindel at io.com
Wed Nov 17 22:04:16 New Zealand Daylight Time 1999
On Wednesday, November 17, 1999, cg at ami-cg.GraySage.Edmonton.AB.CA wrote:
> [Travis S. Casey:]
>> With an LP, you'd still need a mudlib. The two mudlibs for DGD may be
>> licensable, but I'm not sure. However, writing a mudlib isn't as
>> difficult as writing a mud from scratch.
> I think I disagree with that. Writing a server is basically a finite task.
> Once it does everything you need it to do, you can go down into a
> maintainance mode. The mudlib and the world can be open-ended, however -
> people continually add new stuff. Even if those additions don't normally
> affect the core of the mudlib, there are likely to be ongoing changes.
> If a MUD doesn't keep changing, doesn't it risk stagnation?
Substitute "initial core mudlib", then. That's probably what I should
have said in the first place, as it's more of what I meant.
|\ _,,,---,,_ Travis S. Casey <efindel at io.com>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
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