Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
diablo at best.com
Wed Nov 17 23:43:54 New Zealand Daylight Time 1999
On Thu, 18 Nov 1999, Petri Virkkula wrote:
> How others are calculating their player statistics? I have
> always seen people stating that a mud X averages between
> "100-200". I have been wondering whther other mud admins are
> not interested in more exact numbers at all. The statistics I
> have seen seems to show the impression of the player count as
> seen from players' point of view.
> Statistics for BatMUD are generated from exact playtimes. When
> a player logs in (or logs out, or linkdeaths) a log entry is
> made (almost standard ENTER log in LPMuds). After playing
> sessions are generated based on the data in the ENTER
> log. Length of sessions are calculated in seconds, meaning
> that we know how many seconds BatMUD is mplayed daily, monthly
> and yearly. The average player count is then easy to
> calculate, as well as it is very easy to generate various
> statistics because those sessions are kept in a database.
> The results of those statistics calculations are available in
> our WWW pages at <URL:http://www.bat.org/Reports/>.
> Doesn't other muds are interested in statistics, or why they
> do not seem to collect/show more exact data?
We do. We track exact user-statistics in a number of categories, including
total, customer (those who have bought things), non-customer, broken down
by total playing time (ie percentage under 5 hours, under 20 hours, under
50 hours, under 100 hours, under 200 hours, under 500 hours, and under
1000 hours), etc.
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