[MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
Wesley W. Terpstra
terpstra at iota.dhs.org
Thu Dec 23 01:40:44 New Zealand Daylight Time 1999
-----BEGIN PGP SIGNED MESSAGE-----
On Wed, 22 Dec 1999 21:54:37, Rahul Sinha <rsinha at glue.umd.edu> wrote:
> hear hear! keep in mind, multiple threads ought not seperate themselves on
> seperate cpus due to cache coherency issues (depends on your OS if they
> do) and either way, the only reason to have threads is to eliminate wait
> for blocking operations.
What?! You're saying if I spawn two threads and having both work nonstop
the OS won't put them on different CPUs?
I thought this was the whole point to multi-threading?
E-mail: terpstra at interchange.ubc.ca Host: iota.dhs.org
PGP key: hkp://email@example.com
-----BEGIN PGP SIGNATURE-----
Version: PGPfreeware 5.0i for non-commercial use
Comment: Made with pgp4pine 1.71b
-----END PGP SIGNATURE-----
MUD-Dev maillist - MUD-Dev at kanga.nu
More information about the MUD-Dev