[MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)

Greg Miller gmiller at classic-games.com
Fri Dec 24 01:38:15 New Zealand Daylight Time 1999

BTW: Here's something else anyone doing MT should be aware of: Your
software may have two sets of thread bugs, one for single-CPU execution,
and one for MP execution. There may or may not be overlap between the
two. That means you *cannot* assume your MT application runs on both,
unless you've tested and otherwise verified your code in both
Conspiracy theorists mistakenly assume others think before acting.
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