[MUD-Dev] Admins as Mortals twist
Philip Loguinov -- Draymoor
fibhufky at erols.com
Thu Dec 30 00:09:36 New Zealand Daylight Time 1999
From: Greg Miller <gmiller at classic-games.com>
>> Shrug, I personally think the faceless admin team is a bad idea. You
>> quickly get to the us (players) vs them (admin)
>But more quickly than without it? I'm skeptical. Personal hate crops up
>most quickly if you have a person to hate.
This is true. However, Generic hate crops up most quickly if you DON'T have
a person to hate. I would rather have mortals hate one specific admin then
the admins as a group.
MUD-Dev maillist - MUD-Dev at kanga.nu
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