[MUD-Dev] Admins as Mortals twist

Greg Miller gmiller at classic-games.com
Fri Dec 31 02:31:18 New Zealand Daylight Time 1999


msew wrote:
> Shrug, I personally think the faceless admin team is a bad idea.  You
> quickly get to the us (players) vs them (admin)

But more quickly than without it? I'm skeptical. Personal hate crops up
most quickly if you have a person to hate.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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