MUD-Dev
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Last updated: Wed 05 Apr 2000, 00:24
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Sat 01 Apr 2000, 01:42 GMT
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Fred Clift
fred#veriohosting,com
Fri 31 Mar 2000, 20:57 GMT
[MUD-Dev] Lord British gone
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Richard Garriot's 'X' project
, skeptack
skeptack#antisocial,com
[MUD-Dev] Debugging techniques
, adam
adam#treyarch,com
RE: [MUD-Dev] Richard Garriot's 'X' project
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Richard Garriot's 'X' project
, skeptack
skeptack#antisocial,com
[MUD-Dev] characters per account
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Richard Garriot's 'X' project
, Matthew Mihaly
the_logos#achaea,mudservices.com
RE: [MUD-Dev] RE:Troublemakers and their M.O.
, Tess Lowe
tess#realtimecontrol,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, adam
adam#treyarch,com
RE: [MUD-Dev] RE:Troublemakers and their M.O.
, Kevin Scott London
london#cs,utk.edu
Re: [MUD-Dev] RE:Troublemakers and their M.O.
, Lovecraft
dave#darkages,com
[MUD-Dev] World and History Creation
, Ling
ling#kanga,nu
[MUD-Dev] ADMIN: Spam filters and being unsubscribed
, J C Lawrence
claw#kanga,nu
Thu 30 Mar 2000, 19:24 GMT
Re: [MUD-Dev] RE:Troublemakers and their M.O.
, Chris Jacobson
fear#technologist,com
RE: [MUD-Dev] RE:Troublemakers and their M.O.
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] RE:Troublemakers and their M.O.
, Baldur Norddahl
bbn#nkdev,dk
Re: [MUD-Dev] RE:Troublemakers and their M.O.
, Kevin Scott London
london#cs,utk.edu
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Ryan P.
ixiterra#earthlink,net
[MUD-Dev] ScryMUD 2.0.11 released.
, Ben Greear
greearb#candelatech,com
RE: [MUD-Dev] Object and class hierarchies -- are they really necessary?
, Christopher Allen
ChristopherA#Skotos,net
[MUD-Dev] RE:Troublemakers and their M.O.
, Aaron Leslie
silrathi#yahoo,com
Re: [MUD-Dev] Object and class heirarchies -- are they reallynecessary?
, adam
adam#treyarch,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Marc Bowden
ryumo#merit,edu
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Marc Bowden
ryumo#merit,edu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Fred Clift
fred#veriohosting,com
Wed 29 Mar 2000, 04:20 GMT
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Kevin Littlejohn
darius#connect,com.au
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Par Winzell
zell#alyx,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
the_logos#achaea,mudservices.com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
the_logos#achaea,mudservices.com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
the_logos#achaea,mudservices.com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
the_logos#achaea,mudservices.com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Chris Jones
cjones#v-wave,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Kevin Littlejohn
darius#connect,com.au
Tue 28 Mar 2000, 23:18 GMT
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, J C Lawrence
claw#cp,net
RE: [MUD-Dev] Gamasutra: Online Justice Systems
, Sayeed
yu219121#YorkU,CA
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Ananda Dawnsinger
ananda#greyrealms,com
RE: [MUD-Dev] Trouble Makers or Regular Citizens
, Zak Jarvis
zak#voidmonster,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Kevin Scott London
london#cs,utk.edu
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Phillip Lenhardt
philen#funky,monkey.org
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Re: multiplaying
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Dundee
skeptack#antisocial,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
the_logos#achaea,mudservices.com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Gamasutra: Online Justice Systems
, Wes Connell
wconnell#skotos,net
RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Brian Ashburn
BAshburn#us-south,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Dan Shiovitz
dans#drizzle,com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Sayeed
yu219121#YorkU,CA
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
[MUD-Dev] Meta: Questions about the MudDev FAQ
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Kevin Littlejohn
darius#connect,com.au
Mon 27 Mar 2000, 23:24 GMT
Re: [MUD-Dev] Online Justice Systems (response to J C)
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Online Justice Systems (response to J C)
, scott guzman
shade2x#writeme,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Object and class heirarchies -- are they reallynecessary?
, Lazarus
lazarus#ourplace,org
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Dundee
skeptack#antisocial,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Par Winzell
zell#alyx,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, AR Schleicher
ars#iag,net
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Trouble Makers or Regular Citizens
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Todd McKimmey
rufus#wombatgames,com
[MUD-Dev] Trouble Makers or Regular Citizens
, Justin Rogers
justin#mlstoday,com
RE: [MUD-Dev] Gamasutra: Online Justice Systems
, Sayeed
yu219121#YorkU,CA
Re: [MUD-Dev] Online Justice Systems
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Online Justice Systems
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Re: multiplaying
, Lovecraft
dave#darkages,com
Re: [MUD-Dev] Event Scheduling
, Jp Calderone
exarkun#flashmail,com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] Online Justice Systems
, scott guzman
shade2x#home,com
Fri 24 Mar 2000, 17:56 GMT
RE: [MUD-Dev] Gamasutra: Online Justice Systems
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Re: multiplaying
, Tess Lowe
tess#realtimecontrol,com
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #18 - 17 msgs
, Dr. Cat
cat#realtime,net
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, David Bennett
ddt#discworld,imaginary.com
Thu 23 Mar 2000, 23:49 GMT
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Embedding C/C++
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Embedding Python
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Embedding C/C++
, Justin Rogers
justin#mlstoday,com
[MUD-Dev] Embedding C/C++
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Ananda Dawnsinger
ananda#greyrealms,com
Re: [MUD-Dev] Embedding Python
, Oliver Jowett
icecube#ihug,co.nz
Re: [MUD-Dev] Embedding Python
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Embedding Python
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Embedding Python
, icecube
icecube#ihug,co.nz
Re: [MUD-Dev] Command interface for Coordinate based world
, Lovecraft
dave#darkages,com
[MUD-Dev] ADMIN: Moving house and posting delays
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, adam
adam#treyarch,com
RE: [MUD-Dev] Gamasutra: Online Justice Systems
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Command interface for Coordinate based world
, Laurel Fan
lf25+@andrew.cmu.edu
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Phillip Lenhardt
philen#funky,monkey.org
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Sayeed
yu219121#YorkU,CA
Re: [MUD-Dev] Command interface for Coordinate based world
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Command interface for Coordinate based world
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Command interface for Coordinate based world
, adam
adam#treyarch,com
Re: [MUD-Dev] Command interface for Coordinate based world
, Jeremy Noetzelman
jjn#peoplelink,com
Re: [MUD-Dev] Command interface for Coordinate based world
, Vijay Weasel Prabhakar
weasel#cs,columbia.edu
[MUD-Dev] Command interface for Coordinate based world
, WriterDL
WriterDL#aol,com
Wed 22 Mar 2000, 23:59 GMT
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Vijay Weasel Prabhakar
weasel#cs,columbia.edu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Justin Rogers
justin#mlstoday,com
[MUD-Dev] (fwd) mud.design.ideas
, Nathan Fenenga Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Gamasutra: Online Justice Systems
, Sayeed
yu219121#yorku,ca
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Joel Dillon
jo#trolltech,com
[MUD-Dev] Gamasutra: Online Justice Systems
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Phillip Lenhardt
philen#funky,monkey.org
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Draymoor
fibhufky#erols,com
RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Chris Jones
cjones#v-wave,com
RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Kevin Littlejohn
darius#connect,com.au
Tue 21 Mar 2000, 23:57 GMT
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Par Winzell
zell#alyx,com
Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, scott guzman
shade2x#home,com
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Justin Rogers
justin#mlstoday,com
RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?
, Dr Richard A. Bartle
richard#mud,co.uk
[MUD-Dev] Object and class heirarchies -- are they really necessary?
, J C Lawrence
claw#cp,net
Re: [MUD-Dev] [CODE] unique items
, J C Lawrence
claw#cp,net
RE: [MUD-Dev] The Endeavour Map and MUD Applications
, Lo, Kam
LoK#logica,com
Mon 20 Mar 2000, 18:58 GMT
[MUD-Dev] The Meta list is now open and active.
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Licensing and Clauses
, Chris Jacobson
fear#technologist,com
Re: [MUD-Dev] [CODE] unique items
, Lord Ashon
ashon#wsunix,wsu.edu
Re: [MUD-Dev] [CODE] unique items
, Marc Bowden
ryumo#merit,edu
Re: [MUD-Dev] [CODE] unique items
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] [CODE] unique items
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] [CODE] unique items
, Kevin Scott London
london#cs,utk.edu
Re: [MUD-Dev] [CODE] unique items
, J. Coleman
stormknight#alltel,net
Re: [MUD-Dev] [CODE] unique items
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] [CODE] unique items
, Quzah
quzah#hotmail,com
Re: [MUD-Dev] [CODE] unique items
, Ben Greear
greearb#candelatech,com
[MUD-Dev] Kanga.Nu has a new IP
, J C Lawrence
claw#kanga,nu
Sun 19 Mar 2000, 18:25 GMT
Re: [MUD-Dev] CGDC dinner
, Joel Dillon
jo#trolltech,com
[MUD-Dev] [CODE] unique items
, J. Coleman
stormknight#alltel,net
Sat 18 Mar 2000, 18:56 GMT
Re: [MUD-Dev] CGDC dinner
, Suess123
Suess123#aol,com
Re: [MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Fri 17 Mar 2000, 23:43 GMT
Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] CGDC dinner
, Richard Ross
rross#rross,eurobell.co.uk
Re: [MUD-Dev] CGDC dinner
, Emil Eifrem
emil#eifrem,com
Re: [MUD-Dev] CGDC dinner
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] MudDev FAQ part 1
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, adam
adam#treyarch,com
[MUD-Dev] Star Wars gmud?
, Nathan F Yospe
yospe#hawaii,edu
RE: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, John Bertoglio
jb#pulsepoll,com
Re: [MUD-Dev] Open Source Environments / MacOS X
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Open Gaming?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Open Source Environments / MacOS X
, Chris Jacobson
fear#technologist,com
Re: [MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Open Source Environments (was: Open Source OnlineGaming)
, Nathan F Yospe
yospe#hawaii,edu
Re: [MUD-Dev] Open Source Environments
, scott guzman
shade2x#home,com
[MUD-Dev] Fw: [RRE]MediaMOO birthday Celebration, March 20th 2000!!!
, Bruce
bruce#cubik,org
Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, Joel Kelso
joel#ee,uwa.edu.au
Thu 16 Mar 2000, 22:27 GMT
[MUD-Dev] MudDev FAQ part 1
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Dynamic Load Balancing
, Kevin Scott London
london#cs,utk.edu
[MUD-Dev] Questions about the MudDev FAQ
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] MudDev FAQ part II
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] CGDC dinner
, Derek Snider
derek#idirect,com
[MUD-Dev] Open Source Environments (was: Open Source Online Gaming)
, scott guzman
shade2x#home,com
Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
, Lovecraft
dave#darkages,com
Re: [MUD-Dev] javascript
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] CGDC dinner
, Bruce
bruce#cubik,org
RE: [MUD-Dev] CGDC dinner
, Joe Andrieu
joe#andrieu,net
RE: [MUD-Dev] CGDC dinner
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Open Source Online Gaming
, Aaron Mitchell
aaron#fate,net
Re: [MUD-Dev] CGDC dinner
, Joel Dillon
jo#trolltech,com
[MUD-Dev] ADMIN: Lost mail?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] ADMIN: Kanga.Nu will be moving (again)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] MUD timeline
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] MUD timeline
, Ryan Palacio
rpalacio#verant,com
[MUD-Dev] HTML as a MUD client . . . was RE: [MUD-Dev] javascript
, John Bertoglio
jb#pulsepoll,com
Re: [MUD-Dev] Open Source Online Gaming
, Derek Snider
derek#idirect,com
Re: [MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] javascript
, Laurel Fan
lf25+@andrew.cmu.edu
RE: [MUD-Dev] MUD timeline
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] CGDC dinner
, Derek Snider
derek#idirect,com
Wed 15 Mar 2000, 16:38 GMT
RE: [MUD-Dev] MUD timeline
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] javascript
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Open Source Online Gaming
, Bryce Harrington
bryce#neptune,net
Re: [MUD-Dev] Open Source Online Gaming
, Erik Jarvi
ejarvi#megsinet,net
Re: [MUD-Dev] MUD timeline
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Open Source Online Gaming
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Have openings
, Gary Whitten
undiscoveredworlds#mediaone,net
Re: [MUD-Dev] Open Source Online Gaming
, Bruce
bruce#cubik,org
Re: [MUD-Dev] MUD timeline
, Derek Snider
derek#idirect,com
Re: [MUD-Dev] Open Source Online Gaming
, Bryce Harrington
bryce#neptune,net
[MUD-Dev] ADMIN: looking for work?
, J C Lawrence
claw#cp,net
Tue 14 Mar 2000, 21:11 GMT
RE: [MUD-Dev] [OT] Sound in games
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] [OT] Sound in games
, Erik Jarvi
ejarvi#megsinet,net
Re: [MUD-Dev] Re: GDC Dinner
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Open Source Online Gaming
, Ryan
galvin#oxygen,surfen.com
Re: [MUD-Dev] javascript
, Bruce
bruce#cubik,org
RE: [MUD-Dev] Open Source Online Gaming
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] politics
, J C Lawrence
claw#cp,net
Mon 13 Mar 2000, 21:32 GMT
[MUD-Dev] Open Source Online Gaming
, Aaron Mitchell
aaron#fate,net
Re: [MUD-Dev] javascript
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: GDC Dinner
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] CGDC dinner
, Sellers, Michael
MSellers#maxis,com
RE: [MUD-Dev] CGDC dinner
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] CGDC dinner
, Ryan Palacio
rpalacio#verant,com
Re: [MUD-Dev] javascript
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] javascript
, Bruce
bruce#puremagic,com
RE: [MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] (OT) Admin: Library memberships
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] MUD timeline
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #302 - 6 msgs
, Dr. Cat
cat#realtime,net
[MUD-Dev] javascript
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] CGDC dinner
, Joe Andrieu
joe#andrieu,net
Re: [MUD-Dev] MUD timeline
, Jon Whitehouse
jonathan_whitehouse#hotmail,com
RE: [MUD-Dev] MUD timeline
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Skotos Website Up
, Christopher Allen
ChristopherA#Skotos,net
Re: [MUD-Dev] MUD timeline
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Admin: Corrections, data loss, and interruptions in service.
, J C Lawrence
claw#kanga,nu
Sat 11 Mar 2000, 19:28 GMT
[MUD-Dev] ADMIN: Posting delays
, J C Lawrence
claw#kanga,nu
[MUD-Dev] CGDC dinner
, J C Lawrence
claw#kanga,nu
Thu 09 Mar 2000, 00:42 GMT
Re: [MUD-Dev] [Off-topic] GDC-2000
, J C Lawrence
claw#cp,net
Wed 08 Mar 2000, 20:19 GMT
RE: [MUD-Dev] MUD timeline
, Sellers, Michael
MSellers#maxis,com
RE: [MUD-Dev] MUD timeline
, Darrin Hyrup
shades#mythicgames,com
RE: [MUD-Dev] MUD timeline
, Darrin Hyrup
shades#mythicgames,com
Re: [MUD-Dev] MUD timeline
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] MUD timeline
, AR Schleicher
ars#iag,net
RE: [MUD-Dev] MUD timeline
, Moreland, John
JMoreland#origin,ea.com
RE: [MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
Tue 07 Mar 2000, 23:32 GMT
RE: [MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] MUD timeline
, Darrin Hyrup
shades#mythicgames,com
RE: [MUD-Dev] MUD timeline
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] MUD timeline
, Lovecraft
dave#darkages,com
RE: [MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] (fwd) MU* hiasb#cc,gatech.edstory?
, Ola Fosheim Grøstad
olag#ifi,uio.no
Mon 06 Mar 2000, 18:58 GMT
RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #298 - 11 msgs
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] MUD timeline
, F. Randall Farmer
randy#communities,com
RE: [MUD-Dev] MUD timeline
, Dr Richard A. Bartle
richard#mud,co.uk
FW: [MUD-Dev] MUD timeline
, Daniel James
dan#sensei,co.uk
Re: [MUD-Dev] MUD timeline
, Daniel A. Koepke
dkoepke#circlemud,org
Sun 05 Mar 2000, 19:58 GMT
Re: [MUD-Dev] [Off-topic] GDC-2000
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] MUD timeline
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] MUD timeline
, Kristen L. Koster
koster#eden,com
Re: [MUD-Dev] MUD timeline
, Travis Casey
efindel#io,com
Re: [MUD-Dev] MUD timeline
, Erik Jarvi
ejarvi#megsinet,net
Re[2]: [MUD-Dev] MUD timeline
, Travis Casey
efindel#io,com
Re: [MUD-Dev] MUD timeline
, Kristen L. Koster
koster#eden,com
Sat 04 Mar 2000, 21:08 GMT
Re: [MUD-Dev] MUD timeline
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] MUD timeline
, Jon Leonard
jleonard#slimy,com
Re: [MUD-Dev] Mud Network Setup
, Emil Eifrem
emil#eifrem,com
Re: [MUD-Dev] Mud Network Setup
, Emil Eifrem
emil#eifrem,com
Re: [MUD-Dev] MUD timeline
, Bruce
bruce#puremagic,com
RE: [MUD-Dev] Mud Network Setup
, Joe Andrieu
joe#andrieu,net
Re: [MUD-Dev] MUD timeline
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] ADMIN: Ooops, damn...
, J C Lawrence
claw#kanga,nu
RE: [MUD-Dev] Mud Network Setup
, John Bertoglio
jb#pulsepoll,com
Re: [MUD-Dev] Mud Network Setup
, Steve Boleware
boleware#bossig,com
Re: [MUD-Dev] Mud Network Setup
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Mud Network Setup
, Dominic J. Eidson
sauron#the-infinite,org
Re: [MUD-Dev] MUD timeline
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Mud Network Setup
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] MUD timeline
, Travis Casey
efindel#io,com
Re: [MUD-Dev] randomly dropped connections
, Kevin Littlejohn
darius#connect,com.au
Re: [MUD-Dev] MUD timeline
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Mud Network Setup
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] MUD timeline
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Mud Network Setup
, J C Lawrence
claw#kanga,nu
[MUD-Dev] MUD timeline
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] (fwd) MU* hiasb#cc,gatech.edstory?
, adam
adam#treyarch,com
Re: [MUD-Dev] Processor Usage
, Dominic J. Eidson
sauron#the-infinite,org
Re: [MUD-Dev] Mud Network Setup
, adam
adam#treyarch,com
Re: [MUD-Dev] Processor Usage
, Ben Greear
greearb#candelatech,com
Re: [MUD-Dev] randomly dropped connections
, adam
adam#treyarch,com
Re: [MUD-Dev] Mud Network Setup
, adam
adam#treyarch,com
Re: [MUD-Dev] Mud Network Setup
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Processor Usage
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] randomly dropped connections
, J C Lawrence
claw#kanga,nu
Fri 03 Mar 2000, 17:03 GMT
Re: [MUD-Dev] Mud Network Setup
, Todd McKimmey
rufus#wombatgames,com
Re: [MUD-Dev] Mud Network Setup
, Todd McKimmey
rufus#wombatgames,com
[MUD-Dev] Processor Usage
, Christopher Kohnert
cjkohner#brain,uccs.edu
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #298 - 11 msgs
, Dr. Cat
cat#realtime,net
Re: [MUD-Dev] randomly dropped connections
, Ben Greear
greearb#candelatech,com
RE: [MUD-Dev] (fwd) MU* hiasb#cc,gatech.edstory?
, =?euc-kr?B?vNvA57Dm?=
jake#ncsoft,co.kr
Re: [MUD-Dev] randomly dropped connections
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] (fwd) MU* hiasb#cc,gatech.edstory?
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] (fwd) MU* hiasb#cc,gatech.edstory?
, claw
claw#kanga,nu
Re: [MUD-Dev] Mud Network Setup
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Mud Network Setup
, Eli Stevens (Grey)
ens017#mizzou,edu
[MUD-Dev] randomly dropped connections
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Mud Network Setup
, adam
adam#treyarch,com
Re: [MUD-Dev] Mud Network Setup
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Mud Network Setup
, Jon A. Lambert
jlsysinc#ix,netcom.com
Thu 02 Mar 2000, 00:55 GMT
[MUD-Dev] Portal
, Matthew Mihaly
diablo#best,com
Tue 29 Feb 2000, 04:12 GMT
Re: [MUD-Dev] Minimum community sizes
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Minimum community sizes
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Minimum community sizes
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Minimum community sizes
, adam
adam#treyarch,com
Re: [MUD-Dev] Minimum community sizes
, Dan Root
dar#thekeep,org
[MUD-Dev] chil#gate,net
, Joel Kelso
joel#ee,uwa.edu.au
Mon 28 Feb 2000, 23:40 GMT
RE: [MUD-Dev] Minimum community sizes
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Minimum community sizes
, Dan Root
dar#thekeep,org
Re: [MUD-Dev] [Off-topic] GDC-2000
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] [Off-topic] GDC-2000
, J C Lawrence
claw#cp,net
[MUD-Dev] Pike codebase
, Daniel Podlejski
underley#underley,eu.org
Re: [MUD-Dev] [Off-topic] GDC-2000
, Bruce
bruce#cubik,org
[MUD-Dev] Privateer-style mu*?
, Bobby Bailey
chil#gate,net
RE: [MUD-Dev] [Off-topic] GDC-2000
, Richard A. Bartle
richard.bartle#gameplay,com
Re: [MUD-Dev] Raph's collection of MUD design Laws
, Greg Underwood
gunderwood#donet,com
Re: [MUD-Dev] MSP
, Kyndig
kyndig#InfoAve,Net
Sun 27 Feb 2000, 22:26 GMT
Re: [MUD-Dev] MSP
, Ryan P.
ixiterra#earthlink,net
Re: [MUD-Dev] MSP
, Dominic J. Eidson
sauron#the-infinite,org
[MUD-Dev] MSP
, Richard Ross
rross#rross,eurobell.co.uk
Sat 26 Feb 2000, 22:34 GMT
Re: [MUD-Dev] [Off-topic] GDC-2000
, Matthew Mihaly
diablo#best,com
[MUD-Dev] [Off-topic] AAAI symposium (was: GDC-2000)
, Robert Zubek
rob#ils,nwu.edu
Re: [MUD-Dev] [Off-topic] GDC-2000
, Christopher Allen
ChristopherA#skotos,net
Re: [MUD-Dev] Next gen MUD wishlist
, Bruce
bruce#puremagic,com
RE: [MUD-Dev] [Off-topic] GDC-2000
, Joe Andrieu
joe#andrieu,net
Re: [MUD-Dev] [Off-topic] GDC-2000
, Kristen L. Koster
koster#eden,com
RE: [MUD-Dev] [Off-topic] GDC-2000
, Justin Lockshaw
jlockshaw#signio,com
Re: [MUD-Dev] [Off-topic] GDC-2000
, J C Lawrence
claw#kanga,nu
[MUD-Dev] [Off-topic] GDC-2000
, Derek Snider
derek#idirect,com
Fri 25 Feb 2000, 22:12 GMT
RE: [MUD-Dev] Newbies
, Malcolm Tester
MTester#cambric,com
Re: [MUD-Dev] Newbies
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] Newbies
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] Newbies
, MichelleThompson
m.a.thompson#mindspring,com
[MUD-Dev] player persistence
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Newbies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Newbies
, MichelleThompson
m.a.thompson#mindspring,com
Thu 24 Feb 2000, 17:20 GMT
Re: [MUD-Dev] Newbies
, Richard Ross
rross#rross,eurobell.co.uk
Re: [MUD-Dev] Newbies
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Newbies
, MichelleThompson
m.a.thompson#mindspring,com
[MUD-Dev] (fwd) ADMIN: "A Classification Of Muds" [was 'In defence of stock muds...']
, J C Lawrence
claw#kanga,nu
[MUD-Dev] (fwd) Re: Commercial-use Restrictions on Code Bases (was: help me find 100% free graphical mud)
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #288 - 9 msgs
, Dr. Cat
cat#realtime,net
[MUD-Dev] Distribution
, Geir Harald Hansen
geirhans#ifi,uio.no
Re: [MUD-Dev] Next gen MUD wishlist
, Bryce Harrington
bryce#neptune,net
RE: [MUD-Dev] Next gen MUD wishlist
, adam
adam#treyarch,com
Wed 23 Feb 2000, 18:53 GMT
RE: [MUD-Dev] Next gen MUD wishlist
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Next gen MUD wishlist
, adam
adam#treyarch,com
RE: [MUD-Dev] Newbies
, Charles Hughes
charles.hughes#bigfoot,com
Tue 22 Feb 2000, 23:58 GMT
RE: [MUD-Dev] Newbies
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Newbies
, David Bennett
ddt#discworld,imaginary.com
[MUD-Dev] Newbies
, Johan J Ingles-le Nobel
xvf61#dial,pipex.com
[MUD-Dev] To all the devoted! (fwd)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Client side prediction
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Client side prediction
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Client side prediction
, Koster, Raph
rkoster#origin,ea.com
Mon 21 Feb 2000, 22:36 GMT
Re: [MUD-Dev] Client side prediction
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] Client side prediction
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] OpenSource licenses for game rules?
, J C Lawrence
claw#kanga,nu
RE: [MUD-Dev] Client side prediction
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] voice vs. text
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] voice vs. text
, Lo, Kam
LoK#logica,com
Re: [MUD-Dev] voice vs. text
, Lovecraft
dave#darkages,com
RE: [MUD-Dev] voice vs. text
, John Bertoglio
jb#pulsepoll,com
Re: [MUD-Dev] voice vs. text
, Justin Rogers
justin#mlstoday,com
Sun 20 Feb 2000, 19:46 GMT
[MUD-Dev] voice vs. text
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
, Dundee
SkeptAck#antisocial,com
[MUD-Dev] Dynamic help files, was Re: code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-DEV] a shrinking pool of players?
, Draymoor
fibhufky#erols,com
Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Client side prediction
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
, Dr. Cat
cat#realtime,net
Sat 19 Feb 2000, 17:36 GMT
Re: [MUD-Dev] code base inquiry
, MichelleThompson
m.a.thompson#mindspring,com
Re: [MUD-Dev] Next gen MUD wishlist
, Chris Jones
cjones#v-wave,com
Re: [MUD-Dev] Next gen MUD wishlist
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Next gen MUD wishlist
, Bruce
bruce#puremagic,com
Fri 18 Feb 2000, 22:34 GMT
Re: [MUD-Dev] code base inquiry
, adam
adam#treyarch,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Guide Applicant : Player Ratio
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] Codebase Ideas
, Aaron Mitchell
aaron#fate,net
Re: [MUD-Dev] code base inquiry
, Bryce Harrington
bryce#neptune,net
[MUD-Dev] Guide Applicant : Player Ratio
, Geoffrey A. MacDougall
geoffrey#poptronik,com
RE: [MUD-DEV] a shrinking pool of players?
, Chris Turner
christ#rd,bbc.co.uk
Re: [MUD-Dev] Next gen MUD wishlist
, Bryce Harrington
bryce#neptune,net
Re: [MUD-Dev] code base inquiry
, Bryce Harrington
bryce#neptune,net
Re: [MUD-Dev] Next gen MUD wishlist
, Bruce
bruce#puremagic,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] OT: Money as motivator (was Re: code base inquiry )
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Bruce
bruce#puremagic,com
Re: [MUD-Dev] code base inquiry
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Codebase Ideas
, Bryce Harrington
bryce#neptune,net
[MUD-Dev] OT: Money as motivator (was Re: code base inquiry )
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] The Endeavour Map and MUD Applications
, John Bertoglio
jb#pulsepoll,com
Re: [MUD-Dev] code base inquiry
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Codebase Ideas
, punitac
punitac#prodigy,net
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] code base inquiry
, Ola Fosheim Grøstad
olag#ifi,uio.no
Thu 17 Feb 2000, 23:22 GMT
Re: [MUD-Dev] code base inquiry
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Eli Stevens (Grey)
ens017#mizzou,edu
RE: [MUD-DEV] a shrinking pool of players?
, Matthew Mihaly
diablo#best,com
RE: [MUD-DEV] a shrinking pool of players?
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] code base inquiry
, Kristen L. Koster
koster#eden,com
RE: [MUD-DEV] a shrinking pool of players?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Next gen MUD wishlist
, Bryce Harrington
bryce#neptune,net
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Justin Rogers
justin#mlstoday,com
Re: [MUD-Dev] code base inquiry
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-DEV] a shrinking pool of players?
, Chris Turner
christ#rd,bbc.co.uk
RE: [MUD-Dev] The Endeavour Map and MUD Applications
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] code base inquiry
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] code base inquiry
, Ben Greear
greearb#candelatech,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
RE: [MUD-DEV] a shrinking pool of players?
, Bryce Harrington
bryce#neptune,net
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Ted Milker
tmilker#radiks,net
Re: [MUD-Dev] distributed objects
, Kevin Littlejohn
darius#connect,com.au
Re: [MUD-Dev] code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
RE: [MUD-Dev] The Endeavour Map and MUD Applications
, John Bertoglio
jb#pulsepoll,com
Wed 16 Feb 2000, 22:01 GMT
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] The Endeavour Map and MUD Applications
, Ted Milker
tmilker#radiks,net
RE: [MUD-DEV] a shrinking pool of players?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] The Endeavour Map and MUD Applications
, Michael Hohensee
michael#sparta,mainstream.net
RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inq uiry )
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-DEV] a shrinking pool of players?
, Sellers, Michael
MSellers#maxis,com
RE: [MUD-DEV] a shrinking pool of players?
, Sellers, Michael
MSellers#maxis,com
RE: [MUD-DEV] a shrinking pool of players?
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-DEV] a shrinking pool of players?
, Matthew Mihaly
diablo#best,com
RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry )
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] distributed objects
, J C Lawrence
claw#kanga,nu
Re: [MUD-DEV] a shrinking pool of players?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] code base inquiry
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-DEV] a shrinking pool of players?
, Ryan P.
ixiterra#earthlink,net
RE: [MUD-Dev] distributed objects
, Charles Hughes
charles.hughes#bigfoot,com
RE: [MUD-Dev] distributed objects
, Charles Hughes
charles.hughes#bigfoot,com
Re: [MUD-Dev] code base inquiry
, MichelleThompson
m.a.thompson#mindspring,com
Re: [MUD-Dev] distributed objects
, J C Lawrence
claw#kanga,nu
Re: [MUD-DEV] a shrinking pool of players?
, J C Lawrence
claw#kanga,nu
Re: [MUD-DEV] a shrinking pool of players?
, PartyG2816
PartyG2816#aol,com
Re: [MUD-DEV] a shrinking pool of players?
, PartyG2816
PartyG2816#aol,com
RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry )
, Sellers, Michael
MSellers#maxis,com
RE: [MUD-DEV] a shrinking pool of players?
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-DEV] a shrinking pool of players?
, Matthew Mihaly
diablo#best,com
[MUD-DEV] a shrinking pool of players?
, Johan J Ingles-le Nobel
xvf61#dial,pipex.com
Re: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry)
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] distributed objects
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] business models
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry)
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, David Bennett
ddt#discworld,imaginary.com
Tue 15 Feb 2000, 23:49 GMT
RE: [MUD-Dev] code base inquiry
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] code base inquiry
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] distributed objects
, Charles Hughes
charles.hughes#bigfoot,com
Re: [MUD-Dev] code base inquiry
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] distributed objects
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] code base inquiry
, Miroslav Silovic
silovic#zesoi,fer.hr
Re: [MUD-Dev] distributed objects
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] distributed objects
, Laurent Bossavit
bossavit#cybercable,fr
Re: [MUD-Dev] code base inquiry
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] distributed objects
, Phillip Lenhardt
philen#funky,monkey.org
Re: [MUD-Dev] code base inquiry
, Richard Woolcock
KaVir#dial,pipex.com
Re: [MUD-Dev] distributed objects
, Eli Stevens (Grey)
ens017#mizzou,edu
Re: [MUD-Dev] code base inquiry
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] distributed objects
, Vijay Weasel Prabhakar
weasel#cs,columbia.edu
RE: [MUD-Dev] distributed objects
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] distributed objects
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] distributed objects
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Security
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] distributed objects
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] distributed objects
, Brandon J. Rickman
dr.k#pc4,zennet.com
[MUD-Dev] Distributed Objects
, Justin Rogers
digitec#spawn2000,com
RE: [MUD-Dev] distributed objects
, Charles Hughes
charles.hughes#bigfoot,com
Re: [MUD-Dev] distributed objects
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] distributed objects
, Kevin Littlejohn
darius#connect,com.au
Re: [MUD-Dev] distributed objects
, Balthazaar
balthmurp#mediaone,net
RE: [MUD-Dev] distributed objects
, Gary Whitten
undiscoveredworlds#mediaone,net
Re: [MUD-Dev] distributed objects
, J C Lawrence
claw#kanga,nu
Mon 14 Feb 2000, 22:24 GMT
Re: [MUD-Dev] Raph's collection of MUD design Laws
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Raph's collection of MUD design Laws
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] code base inquiry
, Colin Coghill
C.Coghill#auckland,ac.nz
Re: [MUD-Dev] distributed objects
, F. Randall Farmer
randy#communities,com
Re: [MUD-Dev] Event Scheduling
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] distributed objects
, cjones
cjones#one,net
Re: [MUD-Dev] distributed objects
, Vijay Weasel Prabhakar
weasel#cs,columbia.edu
[MUD-Dev] ADMIN: List post rejections
, J C Lawrence
claw#kanga,nu
[MUD-Dev] distributed objects
, Kevin Littlejohn
darius#connect,com.au
Sun 13 Feb 2000, 21:12 GMT
Re: [MUD-Dev] Raph's collection of MUD design Laws
, Caliban Tiresias Darklock
caliban#darklock,com
Re: [MUD-Dev] Raph's collection of MUD design Laws
, Wes Connell
wconnell#skotos,net
Re: [MUD-Dev] Raph's collection of MUD design Laws
, Kristen L. Koster
koster#eden,com
Re: [MUD-Dev] Event Scheduling
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] MUD Specific Building pages
, J C Lawrence
claw#kanga,nu
[MUD-Dev] MUD Specific Building pages
, MichelleThompson
m.a.thompson#mindspring,com
[MUD-Dev] Raph's collection of MUD design Laws
, Greg Underwood
gunderwood#donet,com
[MUD-Dev] Embedding Python
, icecube
icecube#ihug,co.nz
Re: [MUD-Dev] Event Scheduling
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Thu 10 Feb 2000, 18:09 GMT
Re: [MUD-Dev] Event Scheduling
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, Phillip Lenhardt
philen#funky,monkey.org
[MUD-Dev] OT: Soliciting advice from Canadians
, Alex Oren
alexo#bigfoot,com
Wed 09 Feb 2000, 19:20 GMT
RE: [MUD-Dev] Couple of articles
, Dr Richard A. Bartle
richard#mud,co.uk
Re: [MUD-Dev] Event Scheduling
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Event Scheduling
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Couple of articles
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Event Scheduling
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, Cynbe ru Taren
cynbe#muq,org
Re: [MUD-Dev] Event Scheduling
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Tue 08 Feb 2000, 22:13 GMT
Re: [MUD-Dev] IO Speed Suggestions
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Event Scheduling
, Miroslav Silovic
silovic#zesoi,fer.hr
[MUD-Dev] IO Speed Suggestions
, Christopher Kohnert
cjkohner#brain,uccs.edu
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Semi-OT: Linux support in commercial MUDs?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Event Scheduling
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Re: [MUD-Dev] Event Scheduling
, Miroslav Silovic
silovic#zesoi,fer.hr
Mon 07 Feb 2000, 18:43 GMT
[MUD-Dev] Event Scheduling
, Phillip Lenhardt
philen#funky,monkey.org
Sun 06 Feb 2000, 06:26 GMT
Re: [MUD-Dev] From the Apache Referrer logs
, Kris Van Hees
aedil#alchar,org
Re: [MUD-Dev] good muds for ai programming?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] good muds for ai programming?
, Robert Zubek
rob#ils,nwu.edu
Sat 05 Feb 2000, 18:48 GMT
[MUD-Dev] From the Apache Referrer logs
, J C Lawrence
claw#kanga,nu
Fri 04 Feb 2000, 07:54 GMT
Re: [MUD-Dev] Semi-OT: Linux support in commercial MUDs?
, Bruce
bruce#puremagic,com
Thu 03 Feb 2000, 22:11 GMT
[MUD-Dev] Semi-OT: Linux support in commercial MUDs?
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Community Relations
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
RE: [MUD-Dev] Community Relations
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Wed 02 Feb 2000, 16:26 GMT
RE: [MUD-Dev] Community Relations
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Simulated Populations
, J C Lawrence
claw#kanga,nu
Tue 01 Feb 2000, 17:51 GMT
[MUD-Dev] Library error
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Some new Library references
, J C Lawrence
claw#kanga,nu
Mon 31 Jan 2000, 23:35 GMT
datagram protocol design theory? (Re: [MUD-Dev] Question about multithreaded servers)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] Question about multithreaded servers
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Question about multithreaded servers
, Emil Eifrém
emil#windh,com
RE: player politics (was RE: [MUD-Dev] An introduction...)
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
Re: [MUD-Dev] Planet/Solar System Generation
, J C Lawrence
claw#kanga,nu
Sun 30 Jan 2000, 21:57 GMT
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Re: Databases
, J C Lawrence
claw#kanga,nu
RE: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Question about multithreaded servers
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Question about multithreaded servers
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, Ben Greear
greearb#candelatech,com
Re: player politics (was RE: [MUD-Dev] An introduction...)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] ScryMUD 2.0.10 released.
, Ben Greear
greearb#candelatech,com
Sat 29 Jan 2000, 20:52 GMT
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
RE: [MUD-Dev] Community Relations
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] [adv-mud] Spellbound Hierarchy and Keys (fwd)
, J C Lawrence
claw#kanga,nu
Fri 28 Jan 2000, 22:37 GMT
RE: [MUD-Dev] Community Relations
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
RE: [MUD-Dev] Community Relations
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Community Relations
, Lovecraft
dave#darkages,com
Wed 26 Jan 2000, 05:32 GMT
Re: [MUD-Dev] Simulated Populations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Business Licenses
, J C Lawrence
claw#kanga,nu
Tue 25 Jan 2000, 02:59 GMT
[MUD-Dev] Current Status of Middle Earth Online
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Mon 24 Jan 2000, 05:33 GMT
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Dr. Cat
cat#realtime,net
RE: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Community Relations
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Sun 23 Jan 2000, 22:34 GMT
[MUD-Dev] hoho
, Matthew Mihaly
diablo#best,com
Sat 22 Jan 2000, 18:52 GMT
[MUD-Dev] (fwd) Re: Avatarism and Role-Playing Game Design
, claw
claw#kanga,nu
Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
, Chris Turner
christ#rd,bbc.co.uk
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Starlane test
, Joel Kelso
joel#ee,uwa.edu.au
Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
, Matthew Mihaly
diablo#best,com
Fri 21 Jan 2000, 23:28 GMT
Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] Simulated Populations
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] Community Relations
, F. Randall Farmer
randy#communities,com
Re: [MUD-Dev] Simulated Populations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
[MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
, phlUID
phluid#mindless,com
[MUD-Dev] MUD-Dev vs. adv-mud
, phlUID
phluid#mindless,com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: [adv-mud] MUD-Dev vs. adv-mud
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
[MUD-Dev] Re: [adv-mud] Better Grammer Detection
, J C Lawrence
claw#kanga,nu
[MUD-Dev] [adv-mud] Spellbound Hierarchy and Keys (fwd)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Simulated Populations
, phlUID
phluid#mindless,com
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
, Erik Jarvi
ejarvi#megsinet,net
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: Re[2]: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Thu 20 Jan 2000, 23:42 GMT
Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
, Matthew Mihaly
diablo#best,com
Re: Re[2]: [MUD-Dev] Community Relations
, Rahul Sinha
rsinha#glue,umd.edu
[MUD-Dev] Multiply oriented interactive worlds...
, Justin Rogers
justin#mlstoday,com
[MUD-Dev] [adv-mud] Re: Topic list repost (fwd)
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: [adv-mud] What good is a hero when nobody knows?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Simulated Populations
, Nicolai Hansen
nic#aub,dk
Re: [MUD-Dev] Business Licenses
, Bruce
bruce#cubik,org
[MUD-Dev] Business Licenses
, CFrancy
CFrancy#aol,com
Re: [MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Simulated Populations
, Vladimir Prelovac
tomcat#galeb,etf.bg.ac.yu
Re: [MUD-Dev] Planet/Solar System Generation
, Christopher Allen
ChristopherA#skotos,net
Re: [MUD-Dev] Question about multithreaded servers
, Greg Underwood
gunderwood#donet,com
RE: [MUD-Dev] Community Relations
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Community Relations
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Storing tokens with flex & bison
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re[2]: [MUD-Dev] Community Relations
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
RE: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
RE: [MUD-Dev] Simulated Populations
, Charles Hughes
charles.hughes#bigfoot,com
Wed 19 Jan 2000, 23:25 GMT
Re: [MUD-Dev] Planet/Solar System Generation
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Simulated Populations
, phlUID
phluid#mindless,com
Re: [MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Community Relations
, Marc Bowden
ryumo#merit,edu
Re[2]: [MUD-Dev] Community Relations
, Travis Casey
efindel#io,com
Re: [MUD-Dev] Community Relations
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] How to handle/display partial language skill
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] Planet/Solar System Generation
, Wes Connell
wconnell#adhesive,com
RE: [MUD-Dev] Community Relations
, Koster, Raph
rkoster#origin,ea.com
RE: [MUD-Dev] Community Relations
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Storing tokens with flex & bison
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] How to handle/display partial language skill
, Matt Chatterley
chattemp#ee,port.ac.uk
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Signing off...
, IronWolf
ironwolf#ewa,net
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Question about multithreaded servers
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] How to handle/display partial language skill
, Greg Underwood
gunderwood#donet,com
RE: [MUD-Dev] Question about multithreaded servers
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
RE: [MUD-Dev] Question about multithreaded servers
, Greg Underwood
gunderwood#donet,com
Re: [MUD-Dev] Storing tokens with flex & bison
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Storing tokens with flex & bison
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: [MUD-Dev] Community Relations
, Raph & Kristen Koster
koster#eden,com
Re: [MUD-Dev] Valhalla license?
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Planet/Solar System Generation
, Nolan Darilek
nolan_d#bigfoot,com
[MUD-Dev] How to handle/display partial language skill
, Joe Kingry
jkingry#uwaterloo,ca
Re: [MUD-Dev] Embedded languages, object persistance... ack.
, Kevin Littlejohn
darius#connect,com.au
Tue 18 Jan 2000, 22:14 GMT
Re: [MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Planet/Solar System Generation
, icecube
icecube#ihug,co.nz
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Embedded languages, object persistance... ack.
, icecube
icecube#ihug,co.nz
[MUD-Dev] Planet/Solar System Generation
, Wes Connell
wconnell#adhesive,com
Re: [MUD-Dev] Community Relations
, Travis S. Casey
efindel#io,com
Re: [MUD-Dev] Community Relations
, Eli Stevens (Grey)
ens017#mizzou,edu
Re: [MUD-Dev] Community Relations
, Marian Griffith
gryphon#iaehv,nl
Re: [MUD-Dev] Community Relations
, Douglas Couch
dscouch#purdue,edu
Re: [MUD-Dev] Community Relations
, Marc Bowden
ryumo#merit,edu
RE: [MUD-Dev] Question about multithreaded servers
, Fabian
lemkef#execpc,com
Re: [MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Community Relations
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Valhalla license?
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] EQ packet analyzer is gone?
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Embedded languages, object persistance... ack.
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Storing tokens with flex & bison
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Storing tokens with flex & bison
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Storing tokens with flex & bison
, J C Lawrence
claw#kanga,nu
META: List goals (was Re: [MUD-Dev] OS Inspiration)
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Valhalla license?
, CFrancy
CFrancy#aol,com
Re: [MUD-Dev] Community Relations
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Re: Databases
, Kevin Littlejohn
darius#connect,com.au
Re: [MUD-Dev] Storing tokens with flex & bison
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
Re: [MUD-Dev] Re: Databases
, Dream Weaver at home
windminstrel#home,net
Mon 17 Jan 2000, 23:51 GMT
Re: [MUD-Dev] Re: Databases
, Laurent Bossavit
bossavit#cybercable,fr
Re: [MUD-Dev] Re: Databases
, Greg Miller
gmiller#classic-games,com
RE: [MUD-Dev] Community Relations
, Koster, Raph
rkoster#origin,ea.com
Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Community Relations
, Darrin Hyrup
shades#mythicgames,com
RE: [MUD-Dev] Re: Databases
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Community Relations
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Re: Databases
, Greg Miller
gmiller#classic-games,com
Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
, Jon A. Lambert
jlsysinc#ix,netcom.com
Re: [MUD-Dev] Question about multithreaded servers
, Jon A. Lambert
jlsysinc#ix,netcom.com
Sun 16 Jan 2000, 21:58 GMT
Re: [MUD-Dev] Community Relations
, Marian Griffith
gryphon#iaehv,nl
RE: [MUD-Dev] Question about multithreaded servers
, Fabian
lemkef#execpc,com
[MUD-Dev] Mud-Dev FAQ part II
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Mud-Dev FAQ part I
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: Databases
, T. Alexander Popiel
popiel#wolfskeep,com
Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
, cg
cg#ami-cg,GraySage.Edmonton.AB.CA
Re: player politics (was RE: [MUD-Dev] An introduction...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Question about multithreaded servers
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
, Charles Hughes
charles.hughes#bigfoot,com
Sat 15 Jan 2000, 09:33 GMT
Re: [MUD-Dev] Community Relations
, Matthew Mihaly
diablo#best,com
Re: [MUD-Dev] Embedded languages, object persistance... ack.
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Community Relations
, Christopher Allen
ChristopherA#skotos,net
[MUD-Dev] Re: Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd)
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd)
, J C Lawrence
claw#kanga,nu
Re: [MUD-Dev] Question about multithreaded servers
, Nick Shaffner
nicks#3drealms,com
Fri 14 Jan 2000, 21:48 GMT
Re: [MUD-Dev] Question about multithreaded servers
, AR Schleicher
ars#iag,net
[MUD-Dev] Community Relations
, Dundee
SkeptAck#antisocial,com
[MUD-Dev] Question about multithreaded servers
, Fabian Lemke
lemkef#execpc,com
Mon 10 Jan 2000, 23:30 GMT
RE: player politics (was RE: [MUD-Dev] An introduction...)
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] A quick business question...
, Darrin Hyrup
shades#mythicgames,com
Re: player politics (was RE: [MUD-Dev] An introduction...)
, Ola Fosheim Grøstad
olag#ifi,uio.no
Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
, David Bennett
ddt#discworld,imaginary.com
Re: [MUD-Dev] A quick business question...
, Matthew Mihaly
diablo#best,com
[MUD-Dev] A quick business question...
, Geoffrey A. MacDougall
geoffrey#poptronik,com
Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
, Dundee
SkeptAck#antisocial,com
player politics (was RE: [MUD-Dev] An introduction...)
, Sellers, Michael
MSellers#maxis,com
Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
, Douglas Couch
dscouch#purdue,edu
RE: [MUD-Dev] Optimized Object Storage
, Ian Macintosh
iman#issystems,co.nz
Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
, Eli Stevens (Grey)
ens017#mizzou,edu
Sun 09 Jan 2000, 19:41 GMT
[MUD-Dev] Re: Ok, got some brand new core dumps.
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Laws website moves
, Raph & Kristen Koster
koster#eden,com
Re: [MUD-Dev] Clay Sh