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RE: [MUD-Dev] Gamasutra: Online Justice Systems
> -----Original Message-----
> From: Sayeed [mailto:yu219121#YorkU,CA]
> Sent: Wednesday, March 22, 2000 10:13 PM
> To: mud-dev#kanga,nu
> Subject: Re: [MUD-Dev] Gamasutra: Online Justice Systems
>
> I don't think this is a very big problem in a pay-for-play
> system because
> people WILL be discouraged by the extra cost. Sure, a few
> will shell out
> the extra cash and figure out a way around the checks for a
> character they
> can "risk," but on the whole you will have a lot fewer
> multiple characters.
Fewer doesn't mean too few to cause the problem. I'd guess a double-digit
percentage of our players have multiple accounts. The problems it causes can
be quite severe since the advantages can be very large.
-Raph
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- Thread context:
- Re: [MUD-Dev] Gamasutra: Online Justice Systems, (continued)
- RE: [MUD-Dev] Gamasutra: Online Justice Systems,
Koster, Raph rkoster#origin,ea.com, Thu 23 Mar 2000, 17:10 GMT
- Re: [MUD-Dev] Gamasutra: Online Justice Systems,
Draymoor fibhufky#erols,com, Thu 23 Mar 2000, 21:11 GMT
- Re: [MUD-Dev] Gamasutra: Online Justice Systems,
Ananda Dawnsinger ananda#greyrealms,com, Thu 23 Mar 2000, 22:46 GMT
- Re: [MUD-Dev] Gamasutra: Online Justice Systems,
Dundee SkeptAck#antisocial,com, Thu 23 Mar 2000, 23:49 GMT
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