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RE: [MUD-Dev] Re: multiplaying
Dr Cat wrote:
> Generally in a social or RP oriented mud with no combat
> system and no money, people that have multiple characters
> add to the variety of the environment in a positive way.
They can cause immense problems in rp oriented muds with player-politics
though, since characters on different accounts can invariably vote
consistently for each other. It may be difficult for players without
multiple accounts to match this level of dedicated support.
I suppose one might say, though, that politics is a combat system by another
name.
regards,
Tess
www.havensong.co.uk
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- Thread context:
- Re: [MUD-Dev] Trouble Makers or Regular Citizens, (continued)
- Re: [MUD-Dev] Re: multiplaying,
Lovecraft dave#darkages,com, Mon 27 Mar 2000, 17:42 GMT
- [MUD-Dev] Re: MUD-Dev digest, Vol 1 #18 - 17 msgs,
Dr. Cat cat#realtime,net, Fri 24 Mar 2000, 14:44 GMT
- [MUD-Dev] Embedding C/C++,
Draymoor fibhufky#erols,com, Thu 23 Mar 2000, 23:16 GMT
- [MUD-Dev] ADMIN: Moving house and posting delays,
J C Lawrence claw#kanga,nu, Thu 23 Mar 2000, 20:34 GMT
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