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Re: [MUD-Dev] RE:Troublemakers and their M.O.
From: Chris Jacobson <fear#technologist,com>
> On 3/30/00 1:35 AM, Baldur Norddahl (bbn#nkdev,dk) stated:
> 'bitch' channel that people can tune into and swear all they want.
Glad it's effective. I've wondered if a free-form bulletin board somewhat
like you describe to allow ventilation would clean up the other bulletin
boards.
> An idea I've been plannning is a 'karma' system
I created a karma score in Nexus: The Kingdom of the Winds
(www.NexusTK.com). Although karma is not original to this game, it's worth
viewing to see the difference between intention and consequence in game
design. TK Karma doesn't reach my naive goal, which would be what
Theravedic Buddhism teaches of the term kamma.
Dave Kennerly * A world to live in
Game Director * http://www1.darkages.com
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- Thread context:
- Re: [MUD-Dev] RE:Troublemakers and their M.O., (continued)
- Re: [MUD-Dev] RE:Troublemakers and their M.O.,
Baldur Norddahl bbn#nkdev,dk, Thu 30 Mar 2000, 18:15 GMT
- RE: [MUD-Dev] RE:Troublemakers and their M.O.,
Sellers, Michael MSellers#maxis,com, Thu 30 Mar 2000, 19:24 GMT
- Re: [MUD-Dev] RE:Troublemakers and their M.O.,
Chris Jacobson fear#technologist,com, Thu 30 Mar 2000, 19:24 GMT
- Re: [MUD-Dev] RE:Troublemakers and their M.O.,
Lovecraft dave#darkages,com, Fri 31 Mar 2000, 01:02 GMT
- [MUD-Dev] Meta: Questions about the MudDev FAQ,
Jon A. Lambert jlsysinc#ix,netcom.com, Tue 28 Mar 2000, 01:06 GMT
- [MUD-Dev] Trouble Makers or Regular Citizens,
Justin Rogers justin#mlstoday,com, Mon 27 Mar 2000, 19:35 GMT
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