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Re: [MUD-Dev] Drunk Speak was:Bay Area Press
On Sat, 10 Jun 2000, Matthew Mihaly wrote:
> PS. Here is the above paragraph in 'drunk speech' with drunk variable set
> to 50:
[masssif drunk sfpeak snipped]
> And here it is set to 250 (the player will be passing out and vomitting
> here. He may die):
[mssif druncah *hic* snipped]
I always liked the little touch that UO added in. When you get VERY drunk
your avatar would perform the bowing motion in jittery way, obviously to
simulate puking.
Wes!
wconnell#skotos,net
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- Thread context:
- RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly., (continued)
- RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
Charles Hughes charles.hughes#bigfoot,com, Tue 06 Jun 2000, 02:03 GMT
- RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
adam adam#treyarch,com, Fri 09 Jun 2000, 20:55 GMT
- Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
rayzam rayzam#home,com, Sat 10 Jun 2000, 01:34 GMT
- Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
Matthew Mihaly the_logos#achaea,com, Sat 10 Jun 2000, 04:09 GMT
- Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
Wes Connell wconnell#skotos,net, Sat 10 Jun 2000, 04:09 GMT
- RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.,
Richard Tew richard.tew#wiredgroup,com, Tue 06 Jun 2000, 22:27 GMT
- RE: [MUD-Dev] Advancement considered harmful (long) [very short],
Charles Hughes charles.hughes#bigfoot,com, Fri 02 Jun 2000, 01:37 GMT
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