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Re: NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000)
[J C Lawrence:]
> Raph Koster <rkoster#austin,rr.com> wrote:
>
> > Here's hoping Ray & Greg over at Bioware are paying attention,
> > because I am very excited by the possibilities of NWN.
>
> Has MUD-Dev been pointed out to them?
I've mentioned it to my friend who works there a couple times, but he
hasn't said one way or another. Maybe I should drop in some lunchtime
and prod them! I'll try to remember to do that. Earliest will be Thursday
or Friday of this week.
--
Don't design inefficiency in - it'll happen in the implementation.
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
http://www.GraySage.Edmonton.AB.CA/cg/
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- Thread context:
- [MUD-Dev] Yet more new polls,
J C Lawrence claw#cp,net, Mon 12 Jun 2000, 21:48 GMT
- NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000),
Sellers, Michael MSellers#maxis,com, Mon 12 Jun 2000, 18:05 GMT
- [MUD-Dev] MudDEV FAQ request,
Marian Griffith gryphon#iaehv,nl, Mon 12 Jun 2000, 14:50 GMT
- [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000,
J C Lawrence claw#kanga,nu, Mon 12 Jun 2000, 00:42 GMT
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