[MUD-Dev] Admins as Mortals twist

Marian Griffith gryphon at iaehv.nl
Sun Jan 2 23:06:00 New Zealand Daylight Time 2000

In <URL:/archives/meow?group+local.muddev> on Fri 31 Dec, Greg Miller wrote:
> msew wrote:

> > Shrug, I personally think the faceless admin team is a bad idea.  You
> > quickly get to the us (players) vs them (admin)

> But more quickly than without it? I'm skeptical. Personal hate crops up
> most quickly if you have a person to hate.

Hate yes,  but people dislike faceless organisations almost automatically
And more worrying (from an admin point of view) is  that they do not feel
restricted to act against such organisations. People generally feel a lot
less worse about cheating the taxes than about cheating an acquintance.
If admin are perceived as people,  it will be easier to dislike (and even
outright hate) one specific person, but hopefully there will be less act-
ion against the entire staff as a whole.

Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...

Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey

MUD-Dev maillist  -  MUD-Dev at kanga.nu

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