[MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
gmiller at classic-games.com
Mon Jan 3 11:14:14 New Zealand Daylight Time 2000
Joel Dillon wrote:
> And some very nasty things. You need to be careful about security,
> at least if you have an open building model.
Bugs may be even more problematic than malicious attack. Compare the
stability of the typical lpmud to that of the typical diku--and that's
*without* builder-supplied hard code.
> > This sort of system could also be implemented very easily, and could
> > also very easily be multithreaded. It's a perfect use for the COM
> > model, or ActiveX... if you want to go that route. :-)
> Ick, say byebye to portability ;)
Not necessarily. Check out Mozilla's XPCOM system, which is available
under a nonviral license.
Conspiracy theorists mistakenly assume others think before acting.
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