[MUD-Dev] Community Relations

Koster Koster
Mon Jan 17 16:06:12 New Zealand Daylight Time 2000


> -----Original Message-----
> From: Darrin Hyrup [mailto:shades at mythicgames.com]
> Sent: Monday, January 17, 2000 2:44 PM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] Community Relations
> 
> [snip]
> 
> I have no idea how they deal with problem players in Ultima Online or
> Asheron's Call, however I bet they have something similar.

Yep. I'd rate UO has more hardline than EQ (in that UO is willing to do
"guilt by association" bannings in the cases of organized use of
exploits--if a guild is caught doing something bad, all members will be
banned) and AC as less hardline (same situation came up recently in AC and
they publicly acknowledged that the guild had been exploiting, but
essentially gave them al amnesty and did not ban them).

-Raph



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