[MUD-Dev] Starlane test

Joel Kelso joel at ee.uwa.edu.au
Sat Jan 22 13:04:50 New Zealand Daylight Time 2000


I'm not sure if this is exactly on-topic for this list,
but it does concern a multi-player persistent network
game, so I thought you might be interested.

I'm currently testing out a server for my "Starlane"
game, and I'm looking for a few test players.  Starlane
is a slow-paced intersteller colonisation game, designed
so that players can log in once a day or so and play
for a few minutes, and interact with other players
through e-mail.  The web page at

	http://ciips.ee.uwa.edu.au/~joel/starlane/

has a few more details.

The client is a Java application, which means installing
it is a little fiddly and requires downloading Java if you
don't have it.  If you're interested in trying it out,
check out the "Arcturus Game" admin page at

	http://ciips.ee.uwa.edu.au/~joel/starlane/Arcturus/admin.html

and send me some email.  There's only one scenario on offer
at the moment ("Earth Company"); you won't start with any units
but you will be able to lease a factory and borrow resources
from the OECD player (me).

Cheers,

Joel Kelso

-- joel at ee.uwa.edu.au ------------------------------------------
"I went to see the pool of wisdom but it was empty.  Someone has
 drained the pool of wisdom." - Todd Jones
-- http://ciips.ee.uwa.edu.au/~joel ----------------------------



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