[MUD-Dev] code base inquiry

Matthew Mihaly diablo at best.com
Tue Feb 15 10:31:42 New Zealand Daylight Time 2000

On Tue, 16 Nov 1999, Colin Coghill wrote:

> On Mon, Nov 15, 1999 at 04:48:01PM -0800, Ilya, Game Commandos wrote:
> > 
> > I plan to strongly espouse that the hobbyist community dump all of 
> > the restricted code bases (the DIKU line, nearly all the LPC line, 
> > and just about everybody else actually!)
> > and to find one that could be used commercially 
> Some of us (including me) feel that the "restricted" ones you mention
> are a *good* thing for the community.

How are they good for the community? As far as I can tell, all they do is
ensure that the community is full of a bunch of crappy, generic muds that
are essentially paint-by-numbers copies of each other.


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