[MUD-Dev] code base inquiry

Caliban Tiresias Darklock caliban at darklock.com
Tue Feb 15 12:34:16 New Zealand Daylight Time 2000


Matthew Mihaly wrote:
> 
> On Tue, 16 Nov 1999, Colin Coghill wrote:
> 
> > Some of us (including me) feel that the "restricted" ones you mention
> > are a *good* thing for the community.
> 
> How are they good for the community? As far as I can tell, all they do is
> ensure that the community is full of a bunch of crappy, generic muds that
> are essentially paint-by-numbers copies of each other.

Whereas commercially exploitable codebases would ensure that the
community is full of crappy generic MUDs that are essentially
paint-by-numbers copies of each other... which you have to pay for.

Well, gee, you know... given a choice...



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