[MUD-DEV] a shrinking pool of players?
diablo at best.com
Tue Feb 15 17:35:36 New Zealand Daylight Time 2000
On Wed, 16 Feb 2000, Johan J Ingles-le Nobel wrote:
> On Tuesday, February 15, 2000 11:56 PM, Mike Sellers wrote:
> > Or they
> > could all be cannibalizing off of the same shrinking pool of players.
> I see this point referred to time and time again: a shrinking pool of
> players. Is this
> list absolutely convinced that the pool is shrinking, because (and I may
> very well be wrong), to me the sums just don't add up. Ten years ago, for
> example, we had what, 100 muds or so, with 100-300 patrons at peak times.
> Now we have 3,000+. Sure, a lot of muds have a negligable playerbase, but
> even of these, most seem to manage 10-20 at peak times, with the top 5-10%
> making 100-300 - do the sums, they speak for themselves.
I don't believe it's shrinking! I think it's growing. I doubt there are
150-300 muds that ever get 100-300 people online at once though. (of
course, the big ones get thousands, with EQ having gotten 50,000).
MUD-Dev maillist - MUD-Dev at kanga.nu
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