[MUD-Dev] CGDC dinner

Koster Koster
Mon Mar 13 11:31:19 New Zealand Daylight Time 2000


> -----Original Message-----
> From: Ryan Palacio [mailto:rpalacio at verant.com]
> Sent: Monday, March 13, 2000 11:15 AM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] CGDC dinner
> 
> 
> 
> ----- Original Message -----
> From: "Joe Andrieu" <joe at andrieu.net>
> To: <mud-dev at kanga.nu>
> Sent: Saturday, March 11, 2000 10:14 PM
> Subject: RE: [MUD-Dev] CGDC dinner
> 
> 
> > > -----Original Message-----
> > > From: mud-dev-admin at kanga.nu
> > > [mailto:mud-dev-admin at kanga.nu]On Behalf Of J C Lawrence
> > >
> > > and one of the guys from EQ (my
> > > memory is getting really bad), some of the interesting 
> topics raised
> > > encluded:
> >
> 
> Perhaps Brad McQuaid (producer of EverQuest)?  He attended GDC and was
> supposed to speak on the panel with Raph Koster, Amy Jo Kim, 
> Amy Bruckman,
> and company on the topic of Community Design for Large-Scale 
> Gaming Worlds.

He did, and got over his first-time speaker jitters. :)

> Just wondering, *chuckle* since he is my boss *grin*

Brad & Smed didn't make it to the dinner. I am not sure they knew about it,
actually. Mike Sellers showed at the meet & greet beforehand but didn't come
to dinner itself. I don't think any EQ guys were at the dinner.

-Raph 



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