[MUD-Dev] CGDC dinner

Wes Connell wconnell at skotos.net
Fri Mar 17 13:03:05 New Zealand Daylight Time 2000

On Thu, 16 Mar 2000, J C Lawrence wrote:

> On Thu, 16 Mar 2000 15:05:45 -0500 
> Derek Snider <derek at idirect.com> wrote:
> little too tightly related to things I've used at various clients)
> and attempting such along with a toon-ish 3D UI.  
>   http://www.red.com/cwr/painterly.html

I've always loved the way the Playstation game Parapa the Rapper handles
things. In the playable parts of the game the characters were 2-D. The
twist is that their environment was 3-D. The 2-D characters would "fold"
instead of bending at joints and such. The game is also very addicting for
those of us without phat rhymes. =]

Here is a link to a Parappa site that has some screenshots for those of
who haven't seen the game.


wconnell at skotos.net

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