[MUD-Dev] better usage through mechanics [from: CGDC dinner]

J C Lawrence claw at kanga.nu
Fri Mar 17 15:39:09 New Zealand Daylight Time 2000

On Fri, 17 Mar 2000 01:07:47 -0800 
John Bertoglio <jb at pulsepoll.com> wrote:

>> From: Lovecraft 
>> 16, 2000 12:13 PM

> I suspect a major bandwidth sink is players who automate boring
> stuff to gain levels/skills/etc.

And then do that automation on the client side.  Were the automation
implemented server side, there's little loss.

J C Lawrence                                 Home: claw at kanga.nu
----------(*)                              Other: coder at kanga.nu
--=| A man is as sane as he is dangerous to his environment |=--

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