[MUD-Dev] RE: [MUD-Dev] Fantasy clichés (was: Acting casual about casualgamers)

Raph Koster rkoster at austin.rr.com
Sat Jul 8 16:34:56 New Zealand Standard Time 2000

> -----Original Message-----
> From: mud-dev-admin at kanga.nu [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Brian Green
> Sent: Saturday, July 08, 2000 12:19 PM
> To: mud-dev at kanga.nu
> Subject: [MUD-Dev] Fantasy clichés (was: Acting casual about
> casualgamers)
> Michael Tresca wrote:
> > Fear the D&Dization of the fantasy genre!
> Rather, fear the death of any creativity.

Just as a counterpoint--I've seen the argument advanced that one reason why
Asheron's Call isn't doing as well as the other MMORPGs is that its
fantastical elements are too unfamiliar. To people other than the hardcore
players, AD&D fantasy is as fantastical as they are really able to stomach.
(It took a stage production of THE HOBBIT for my dad to be able to stmoach
any sort of fantasy whatsoever. When I asked him why, I was told, "because
the names and creatures are just too weird.")


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