[MUD-Dev] threading server models (was: Combat Systems)
bruce at puremagic.com
Tue Jul 18 23:44:50 New Zealand Standard Time 2000
J C Lawrence wrote:
> On Tue, 18 Jul 2000 19:07:39 -0400
> Ben <bjchambers at phoenixdsl.com> wrote:
> > The threads are engineered in such a way that there is a universal
> > command qeue...
> There has been considerable discussion of threading models for MUD
> servers here on the list. You might want to hit the archives for
> some background.
On this topic, the recently released State Threads library from SGI is
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