[MUD-Dev] UO rants

Shawn L Johnston sjohnston at satshot.com
Thu Aug 24 09:44:55 New Zealand Standard Time 2000

From: "John Buehler" <johnbue at email.msn.com>
Sent: Wednesday, August 23, 2000 6:58 PM
> In real life, when you die, you don't come back.  Put THAT into the game
> and see how many people flock to your game that permits PvP.  There's a
> bit of the real world 'moral code'.

Hey, I've been dead before ;p j/k

Actually I believe the old development team for Middle Earth Online was
planning on implementing that exact idea. The interesting thing was that
many pvp oriented groups showed a lot of interest and favor for this feature
on the various Middle Earth message boards. I'd like to have or play a game
with this feature to see how well it worked.

The biggest problem is I'd think the game would have to be developed so
that a player would have to make a serious mistake before death occurred
during normal gameplay - which could be hard to make the non-pvp
interactions (I'm thinking here of the traditional monster hunting)


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