[MUD-Dev] Shattered World's economy
ejarvi at megsinet.net
Mon Apr 9 13:31:10 New Zealand Standard Time 2001
On Sun, Apr 08, 2001 at 03:53:52PM -0700, John W Pierce wrote:
> The economy in Shattered World (http://gecko.serc.rmit.edu.au/) has
> Briefly, it's a zero-sum "loan standard economy" such that loans =
> deposits + currency (that's "outstanding loans" and "total currency
> in game"). This seems to work very well, especially coupled with
> their "player defined" guild/class system (see
I wrote an article on our Justice system. Our economy, class, and
justice system are tightly intertwined.
All music aspires to the condition of muzak.
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